Exploring Humanity Through Sci-Fi

Exploring Humanity Through Sci-Fi

By Tony TelladoFictionScience Fiction
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Exploring Humanity Through Sci-Fi episodes

  • The Batman

    Charlie and Max Carver who play the twin bouncers at the Iceberg Club cited Robert Pattison's high energy in their fight scenes together. They brought their unspoken twin bond to help establish the bond between their characters. Production designer James Chinlund tells me about designing the Riddler's apartment that helped define who he was, plus the design of the Iceberg Club. 

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    12 min
  • The Mix 100 #32

    My Subscribers at number 32 selected the costume designer for "The Changeling".  I dive into the world of costume design with the incredibly talented Ane Crabtree. In this episode, Ane shares her unique approach to designing costumes, discussing how music guides her creativity and how she incorporates diverse cultural influences into her work. Join us as we explore Ane's process, her inspiration behind the costumes for "The Changeling," and the transformative nature of her fittings for actors. We'll also discuss Ane's experiences with "The Handmaid's Tale," the impact of her work, and its eventual placement in the Smithsonian collection. 

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    28 min
  • Exploring Scoop: Richard Ashley Hamilton on Cuban Culture, Sci-Fi Mysteries, and Graphic Novels

    Welcome back to Exploring Humanity Through Sci-Fi.  In this episode, host Tony Tellado sits down with Richard Ashley Hamilton, the creative mind behind the graphic novel series "Scoop." Richard shares the inspirations behind the third and upcoming fourth volumes of his series, blending sci-fi, mystery, and Cuban-American culture. They dive into Richard's fascinating experiences—from interning at CNN during the infamous Versace murder case, to working with animation legends like Guillermo del Toro and on hit franchises such as "How to Train Your Dragon." You'll also get a behind-the-scenes look at how his Miami upbringing and love of comics shaped his approach to storytelling, and hear about his collaboration with illustrator Pablo Andres. The conversation touches on the nuances of bilingual life, why specificity in storytelling resonates, and thoughts on recent and upcoming adaptations in the sci-fi and fantasy world. Whether you're a fan of graphic novels, comics, or just a good mystery, this episode is packed with insights on creativity, culture, and the power of genre storytelling.

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    33 min
  • The Alt Worlds Of Dark Matter

    John Heller is the Visual Effects Supervisor of the alternate worlds sci-fi series, Dark Matter. He describes the challenges and rules relating to the alternate universes in the series, they had to follow. Another challenge was the different versions of Chicago to create from dystopian to ultra-modern. And there's the box too. What effects were used ? 

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    24 min
  • Creating Characters For Silo Through Make-Up And Hair With Louise Coles

    Talented hair and make-up designer tells me about going basic in the design of both for Silo. A challenge was Rebecca Ferguson's underwater scenes where her wigs and tattoo's had to be re-applied each time she came out after filming in the water tank. We discuss the collaboration with other departments and the actor themselves to create the character fully.

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    27 min
  • Truth, Survival And Loss On Rewind With Silo's Season 1 &2

    A Sci-Fi Talk Plus episode preview on a commericial free episode of Rewind. This episode explores how Rebecca Ferguson found her character of Juliet. Harry Walter on her character's isolation and yet a connection to this dystopian community. Avi Nash clues on in his IT worker who dreams of better days, while Shane McRae and Remmie Milner try to keep the Silo running. Insights available from author Hugh Howey and showrunner Graham Yost. This is available here for only 30 days then it will be only on Sci-Fi Talk Plus. On Plus, will be a video version as well.

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    31 min
  • Nicole Northridge Set Designs for Character Of Silo.

    Talented designer that worked on Peaky Blinders and Humans took on the challenge of designing a new Silo using the existing sets. There was a chore to design the bridge, along with Steve Zahn's quarters as Solo. Sets where also desconstructed to reflect the elements of the plot. We touch on Peaky Blinders as well. 

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    25 min
  • Sounds Invincible
    Brad Meyer and Jeff Shiffman work their sound magic in making explosions, portal sounds, and even more quieter moments come alive for Invincible season three. We chat about those portals and the layered sounds to make you believe to make it as realistic as possible. Sound creation, enhancement, mixing those elements with dialogue, and music makes the mix. 
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    27 min

About Exploring Humanity Through Sci-Fi

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Where Imagination Meets What It Means To Be Human