Fallin‘ Thru Plotholes

Fallin‘ Thru Plotholes

By FTP, falling through plotholes, falling thru plotholesLeisureVideo Games
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Fallin‘ Thru Plotholes episodes

  • Episode 5-1: Mass Effect is a story of pure potential falling flat on its face

    In Part 1, Alex and Michael jump in the backstory and first game in the Mass Effect trilogy as they discuss exploring new worlds, meeting new alien species, and wonder why no one asked why the big bad guy had glowing face lights.

     

    Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn

     

    Sources used for this episode:

     

    An Oral History of Mass Effect: 10 Years Later, Here's How the Legend was Born.  Author:  Lisa Granshaw.  March 26th, 2021.  https://www.syfy.com/syfywire/an-oral-history-of-mass-effect-10-years-later-heres-how-the-legend-was-born

     

    Choice in Video Games.  Author:  Matt Herbert.  Publish date unknown.  https://sites.duke.edu/lit80s_02_f2013_augrealities/choice-in-video-games/

     

    Synopsis of Mass Effect.  Author:  Various contributors.  https://masseffect.fandom.com/wiki/Storyline#Mass_Effect

    2 hr 25 min
  • Episode 4: Duke Nukem Thankfully Won't be Forever

    Alex and Michael discuss Duke Nukem as they dive into the origins of Apogee Software, talk about the plot of the Duke Nukem series, and for some reason have a tangent about Adventure Island.

    TRIGGER WARNING: Discussion about rape from 1:37:30 to 1:46:45

    Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn

     

    Sources used for this episode:

     

    20 Years of Evolution: Scott Miller and 3D Realms. Author: Benj Edwards. August 21, 2009. https://www.gamasutra.com/view/feature/132501/20_years_of_evolution_scott_.php

    The Apogee Legacy #19 - John Romero. Author: Joe Siegler. May 15th, 2006. http://legacy.3drealms.com/news/2006/05/the_apogee_legacy_19.html

    id as Super-Ego: The Creation of Duke Nukem 3D. Author: Rene Patnode. March 22, 2001. http://stanford.edu/group/htgg/sts145papers/rpatnode_2001_2.pdf

    Learn to Let Go: How Success Killed Duke Nukem. Author: Clive Thompson. December 21, 2009. https://www.wired.com/2009/12/fail-duke-nukem/ Trailer for Duke Nukem Trilogy: https://www.youtube.com/watch?v=6K00DCK1l98

    2 hr 7 min
  • Episode 3-3: Mega Man Part 3 - Maybe we're all Mega Man Kings

    In this Episode, Alex and Michael wrap up the Mega Man series as they talk about Mega Man ZX, Mega Man Legends and talk about what's next for the series in general.

     

    Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn

     

    Sources used for this episode:

     

    Rockman Perfect Memories. Publisher: Futabasha Publishers LTD. December 2002.

     

    Mega Man Knowledge Base. Author: Various contributors. www.megaman.fandom.com

     

    Mega Man & Mega Man X Official Complete Works. Author: Capcom. September 10th, 2013

     

    Mega Man Zero Official Complete Works. Author: Capcom. June 19th, 2019

     

    Fallin' Thru Plotholes is a podcast about video game plotlines, how convoluted they can be and how their development cycles can influence these stories. We'll talk about the people behind these stories, and try to make sense of something that is often very senseless.

    1 hr 39 min
  • Episode 3-2: Mega Man Part 2: No we aren't sure how humanity is still alive.

    In this Episode, Alex and Michael finish the Mega Man X series before immediately diving into Mega Man Zero, where we learn that even 100 years in the future, humanity just can't help but make bad decisions.

     

    Want to get podcast updates and other nonsense?  Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn

     

    Sources used for this episode:

     

    Rockman Perfect Memories.  Publisher:  Futabasha Publishers LTD.  December 2002.

     

    Mega Man Knowledge Base.  Author:  Various contributors.  www.megaman.fandom.com

     

    Mega Man & Mega Man X Official Complete Works.  Author:  Capcom.  September 10th, 2013

     

    Mega Man Zero Official Complete Works.  Author:  Capcom.  June 19th, 2019

    2 hr 5 min
  • Episode 3-1: Mega Man starts with googly-eyed robots and ends in multiple genocides
    In part 1, Alex and Michael discuss the Mega Man series, starting with the entire classic series and moving into Mega Man X.  It quickly goes from being light-hearted to a surprising amount of murder.
     
    Want to get podcast updates and other nonsense?  Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn
     
    Sources used for this episode:
     
    Rockman Perfect Memories.  Publisher:  Futabasha Publishers LTD.  December 2002.
     
    Mega Man Knowledge Base.  Author:  Various contributors.  www.megaman.fandom.com
     
    TGS '07:  Mega Man celebrates 20th anniversary.  Author:  Hirohiko Niizumi.  September 24th, 2007.  https://www.gamespot.com/articles/tgs-07-mega-man-celebrates-20th-anniversary/1100-6179759/
     
    Mega Man & Mega Man X Official Complete Works.  Author:  Capcom.  September 10th, 2013
     
    Fallin' Thru Plotholes is a podcast about video game plotlines, how convoluted they can be and how their development cycles can influence these stories.  We'll talk about the people behind these stories, and try to make sense of something that is often very senseless.
    2 hr 46 min
  • Episode 2: Contra takes B-movie aliens a little too seriously
    In this episode, Alex and Michael discuss the classic Konami series Contra.  A series that starts with the lightest of plots and quickly descends into B-movie style madness.
    Want to get podcast updates and other nonsense?  Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn
     
    Sources used for this episode:
     
     The History of Contra.  Author:  Konami Digital Entertainment, September 24th, 2019
    Hardcore Gaming 101 Presents:  Contra and Other Konami Classics.  Author:  Kurt Kalata, June 2017
    Contra Wiki.  Author:  Various contributors.  https://contra.fandom.com/wiki/Contra_Wiki
     
    Fallin' Thru Plotholes is a podcast about video game plotlines, how convoluted they can be and how their development cycles can influence these stories.  We'll talk about the people behind these stories, and try to make sense of something that is often very senseless.
    2 hr 15 min
  • Fallin Thru Plotholes 1-2: Final Fantasy X: FFX-2, a bad novel, and a rusty boat
    In part 2 of our series covering the plot of Final Fantasy X, we cover Final Fantasy X-2, a light novel of questionable design, and talk about a pretty transparent attempt at a sequel hook.
     
    Fallin' Thru Plotholes is a podcast about video game plotlines, how convoluted they can be and how their development cycles can influence these stories.  We'll talk about the people behind these stories, and try to make sense of something that is often very senseless.
    2 hr 26 min

About Fallin‘ Thru Plotholes

From the publisher's feed

Join Alex, Michael, and others are they talk about the plotlines of legacy videogame franchises, how they evolved, and how they often go off the rails. They will also talk about how these games were…