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In Part 1, Alex and Michael jump in the backstory and first game in the Mass Effect trilogy as they discuss exploring new worlds, meeting new alien species, and wonder why no one asked why the big bad guy had glowing face lights.
Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn
Sources used for this episode:
An Oral History of Mass Effect: 10 Years Later, Here's How the Legend was Born. Author: Lisa Granshaw. March 26th, 2021. https://www.syfy.com/syfywire/an-oral-history-of-mass-effect-10-years-later-heres-how-the-legend-was-born
Choice in Video Games. Author: Matt Herbert. Publish date unknown. https://sites.duke.edu/lit80s_02_f2013_augrealities/choice-in-video-games/
Synopsis of Mass Effect. Author: Various contributors. https://masseffect.fandom.com/wiki/Storyline#Mass_Effect
Alex and Michael discuss Duke Nukem as they dive into the origins of Apogee Software, talk about the plot of the Duke Nukem series, and for some reason have a tangent about Adventure Island.
TRIGGER WARNING: Discussion about rape from 1:37:30 to 1:46:45
Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn
Sources used for this episode:
20 Years of Evolution: Scott Miller and 3D Realms. Author: Benj Edwards. August 21, 2009. https://www.gamasutra.com/view/feature/132501/20_years_of_evolution_scott_.php
The Apogee Legacy #19 - John Romero. Author: Joe Siegler. May 15th, 2006. http://legacy.3drealms.com/news/2006/05/the_apogee_legacy_19.html
id as Super-Ego: The Creation of Duke Nukem 3D. Author: Rene Patnode. March 22, 2001. http://stanford.edu/group/htgg/sts145papers/rpatnode_2001_2.pdf
Learn to Let Go: How Success Killed Duke Nukem. Author: Clive Thompson. December 21, 2009. https://www.wired.com/2009/12/fail-duke-nukem/ Trailer for Duke Nukem Trilogy: https://www.youtube.com/watch?v=6K00DCK1l98
In this Episode, Alex and Michael wrap up the Mega Man series as they talk about Mega Man ZX, Mega Man Legends and talk about what's next for the series in general.
Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn
Sources used for this episode:
Rockman Perfect Memories. Publisher: Futabasha Publishers LTD. December 2002.
Mega Man Knowledge Base. Author: Various contributors. www.megaman.fandom.com
Mega Man & Mega Man X Official Complete Works. Author: Capcom. September 10th, 2013
Mega Man Zero Official Complete Works. Author: Capcom. June 19th, 2019
Fallin' Thru Plotholes is a podcast about video game plotlines, how convoluted they can be and how their development cycles can influence these stories. We'll talk about the people behind these stories, and try to make sense of something that is often very senseless.
In this Episode, Alex and Michael finish the Mega Man X series before immediately diving into Mega Man Zero, where we learn that even 100 years in the future, humanity just can't help but make bad decisions.
Want to get podcast updates and other nonsense? Follow me on Twitter at www.twitter.com/ogfsn or check me out on Twitch at www.twitch.tv/onemoretimegfsn
Sources used for this episode:
Rockman Perfect Memories. Publisher: Futabasha Publishers LTD. December 2002.
Mega Man Knowledge Base. Author: Various contributors. www.megaman.fandom.com
Mega Man & Mega Man X Official Complete Works. Author: Capcom. September 10th, 2013
Mega Man Zero Official Complete Works. Author: Capcom. June 19th, 2019
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