We kickoff our Fallout 2d20 campaign with the protagonists (not sure we can call them "heroes" just yet) waking up in the Wasteland.
Fallout 2d20 Campaign Page: An overview of the campaign, plus links to episodes and related game resources.
Chapters
0:00 - Intro & Audio Shenanigans3:15 - Meet the Survivors8:40 - Escape from the Hospital Basement14:55 - Reg the Super Mutant Chef22:10 - Journey Through the Wasteland29:30 - EyeBot Encounters & Enclave Paranoia35:50 - The Boathouse Discovery42:15 - Bloatfly Swarm Attack!49:40 - Lucky Buck’s Unfortunate Grenade Fumble55:20 - Steve Learns About Boats & Water1:02:45 - Looting the Boathouse & Finding the Note1:10:30 - What’s the Deal with Thriftway?1:18:15 - Closing Thoughts & What’s Next
Listen to the Episode
Watch to the Episode
Watch Fallout 2d20 Chapter 1: Wasteland Wake-Up (S4E14) on YouTube.
Show Notes
Intro Banter & Setup: The team settles in, adjusting audio, discussing wildlife encounters, and reflecting on the horror of screech owls.
Meet the Survivors:
Ghoulardi – A grizzled ghoul with a quick wit.
Nurse 17 – A pre-war Nurse Handy bot obsessed with Goldfish crackers and proper nap times.
Steve NuGunnar – A Vault-Tec security veteran, utterly baffled by surface life.
Lucky Buck – A shockingly lucky Brotherhood of Steel initiate with questionable grenade etiquette.
Cryogenic Awakening: The group escapes a hospital basement, encountering a radroach-dissecting super mutant chef named Reg, who warns them to leave before his kin arrive.
First Steps in the Wasteland: The survivors are joined by Svenghoulie, a ghoul carrying grenade-stuffed rubber chickens.
The Journey to Covenant Begins: Along the cracked highways, they dodge a suspicious EyeBot blaring patriotic music and explain the concept of boats to a bewildered Steve.
Bloatfly Brawl at the Boathouse: The team arrives at a seemingly abandoned boathouse, only to be swarmed by oversized, irradiated insects.
Lucky Buck’s Unlucky Grenade Incident: Attempting to clear the infestation, Buck fumbles a baseball grenade, obliterating the bloatflies—and nearly taking Steve with him.
Looting the Wreckage: The team scavenges supplies, discovering food, weapons, and a note pointing them toward Covenant and a mysterious Thriftway.
Closing Thoughts & Next Steps: The session ends with a healed-up Steve demanding answers about Thriftway, as the group prepares for what lies ahead.
Featured Image Meta
Cryo-chambers from Fallout 4. Credit: Bethesda.