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John, Pennysworth, and Bingo Dingo head into the irradiated Outback hoping to reach the coast, but not before the wave of weirdness spreading across the wilderness reaches them. Between mutated critters, roving war bands, and shifting loyalties, will they have a chance of making it out alive?
• • •
This actual play episode uses the Fate Accelerated RPG rules by Evil Hat Productions.
5
6565 ratings
John, Pennysworth, and Bingo Dingo head into the irradiated Outback hoping to reach the coast, but not before the wave of weirdness spreading across the wilderness reaches them. Between mutated critters, roving war bands, and shifting loyalties, will they have a chance of making it out alive?
• • •
This actual play episode uses the Fate Accelerated RPG rules by Evil Hat Productions.
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