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Freed from the Brotherhood of Brass and living the high life on the blasted wastes, John, Pennysworth, and "Bingo Dingo" have almost reached the coast, but one final enemy stands in their way. They've defeated the infighting which almost tore them apart—but can they avoid being torn apart by the most dangerous beast in the irradiated Outback?
• • •
This actual play episode uses the Fate Accelerated RPG rules by Evil Hat Productions.
5
6565 ratings
Freed from the Brotherhood of Brass and living the high life on the blasted wastes, John, Pennysworth, and "Bingo Dingo" have almost reached the coast, but one final enemy stands in their way. They've defeated the infighting which almost tore them apart—but can they avoid being torn apart by the most dangerous beast in the irradiated Outback?
• • •
This actual play episode uses the Fate Accelerated RPG rules by Evil Hat Productions.
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