
Sign up to save your podcasts
Or


21 hours' worth of Inkscape and Gimp work. Chapter points included in description.
During Massive Chalice's development, when the topic of mounts was being discussed, some people within the community got excited by the notion of bee mounts. Mechanically, mounts didn't fit with the direction Massive Chalice was going in, but writers Nick and Max Folkman caught onto the buzz (pun!) and slipped in a few references to people riding bees in some of the game's random events.
I wanted to make this piece to reflect the excitement, pride and enjoyment I've had from playing and being a part of the community behind this game 😃
#00:00 Background and layout sketching in the Gimp
Massive Chalice Website
Music (used with permission) from the Massive Chalice Soundtrack by Finishing Move Inc.
By 21 hours' worth of Inkscape and Gimp work. Chapter points included in description.
During Massive Chalice's development, when the topic of mounts was being discussed, some people within the community got excited by the notion of bee mounts. Mechanically, mounts didn't fit with the direction Massive Chalice was going in, but writers Nick and Max Folkman caught onto the buzz (pun!) and slipped in a few references to people riding bees in some of the game's random events.
I wanted to make this piece to reflect the excitement, pride and enjoyment I've had from playing and being a part of the community behind this game 😃
#00:00 Background and layout sketching in the Gimp
Massive Chalice Website
Music (used with permission) from the Massive Chalice Soundtrack by Finishing Move Inc.