Design Doc

Fatigue


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In this episode, we talk fatigue. Is fatigue something to conquer, or is it a warning sign on the way to a physical and emotional crash? Evan is tired, but we’ve got strategies! After years of learning what the burnout cycle looks like while working on a game, we’re eager to intervene before exhaustion gets the best of us.

Episode mentions:

Ever so briefly, The Witness (2016 video game, Jonathan Blow)

Snowpiercer (2013 movie, Bong Joon Ho)

Links:

Join us on Discord! ⁠ https://discord.gg/XD4WVDjvbz

Support our work Patreon: ⁠⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠ 

Buy our games online: ⁠⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠ 

Credits:

Design Doc intro/outro theme by ipaghost: ⁠⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠

Episode edited by Rob Abrazado: ⁠⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠

Get in touch:

Designdocpod (at) gmail (dot) com

Instagram: ⁠⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠

Bluesky: ⁠⁠https://bsky.app/profile/turtlebun.com⁠

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Design DocBy Hannah Shaffer and Evan Rowland

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