Fear the Boot

Fear the Boot

By Fear the BootLeisure
Download on the App Store

Fear the Boot episodes

  • Episode 503 - hating well
    * (0:28) Right place, wrong room. * (1:23) Playing the hatred between two player-characters. * (6:18) You aren't a victim of your character. * (10:04) Enemy Mine and Hell in the Pacific. * (14:34) Programming a path to peace. * (20:01) Giving the conflict boundaries without erasing its relevance. * (31:36) Not all wounds have to be healed. Metering conflict in the meta-game. * (39:57) Someone can't cook. * (46:22) Accepting defeat to keep the conflict from derailing the game. * (48:04) Having a final fallback for when it all goes wrong. * (56:00) Fear the Boot and Gamers Table Destiny 2 clan. Hosts: Chad, Dan, Wayne
    57 min
  • Episode 502 - the importance of a character
    * (0:28) Recording at Julia's. * (1:36) Fear the Boot and Gamers Table Destiny 2 clan. * (2:58) A fond farewell to Don Dehm of Pulp Gamer. * (4:23) Wemic shoes, doo doo doo doo doo doo. * (11:02) Dividing the hobby in an implausible way. * (13:18) The value to the Game Master of players being in-character. * (20:42) Letting a game descend into total silliness. * (22:16) Flipping the narrative: The consistency players expect. * (31:17) Remediating the situation in-character. Explaining the swimsuit episode. * (34:02) Addressing things at the meta-game level. * (38:48) Player awareness of what the Game Master is doing. Hosts: Chad, Dan, Julia
    46 min
  • Episode 501 - gaming anyway
    * (0:33) A bottle of bourbon and a letter from the Hellhounds. * (8:11) Brodeur wants to blossom, plus something about Jenna von Oÿ. * (9:13) Discord and the things we won't do for you. A big shout-out to David for joining the hobby. starting a group, and then starting his own podcast, Next Generation Game Masters. * (14:30) Chad is Gandhi. Eric from Gamers Table is running a Twitch show, Luncheon Crawl, for his game prep. * (20:53) Making it through an RPG session when you aren't feeling it. * (23:04) Just muscle (march) through. Gaming as an escape, burden, or obligation. * (31:12) Setting the right expectations for yourself. * (38:51) Communicating how you're doing and what you need. * (44:43) Testing the mood with some marketing tricks. * (55:39) An exercise in adapting to a player's mood. Hosts: Brodeur, Chad, Dan, Wayne
    1 hr 3 min
  • Episode 500 - this is Fear the Boot
    * (0:28) Reaching a milestone episode. A topic picked by our Patreon backers. * (2:59) How the podcast started. Its first hosts and logo. The deep well of storytelling topics. * (14:57) The show's first major crisis. How the ebb and flow of our lives affects the quality of the show. A history of its hosting composition. * (26:38) Show planning, social tone, and getting older. A changing industry. * (36:30) Fear the Boot's history of logos.  The first boot, the color revision, the improved art, and the pinup girl. * (40:22) An assortment of projects and technologies that came and went. * (42:59) Actual plays. * (45:32) The impact the audience has on us. Hanging onto stuff. John's acceptance speech. * (1:04:03) FTB FTW card game. * (1:05:53) Thickening skin. The changing way we view other content creators. * (1:22:38) The future of Skies of Glass and other side projects. * (1:27:54) Things that have changed in 12.5 years. * (1:33:20) Predictions for the future. Hosts: Chad, Dan, Wayne
    1 hr 43 min
  • Episode 499 - intent
    * (0:29) A topic inspired by a game of Bang. What it will take to make Dan stab someone in the back in a board game. The distinction between factions and a traitor mechanic. * (10:29) Hiding your intentions as a Game Master. * (15:54) The Simpsons, Family Guy, mailing pancakes, Russian manti, grilled cheese, Raddish Kids, and Uncle Dan cookies. * (20:27) Showing or hiding intention as a player. How hiding harmless things can add productive tension. * (28:01) Keeping the entertainment of the group as your central focus. The potential value of meta-gaming. * (40:15) Using Reductio ad Absurdum to determine whether a secret intention is a good idea or not. * (50:34) Falling off one side or the other. Hosts: Caleb, Chad, Dan, Wayne
    56 min
  • Episode 498 - player response to GM error
    * (0:28) Fear the boot is now on iHeartRadio. You can get the regular show here and the actual play here. * (3:02) A player's response to an unintentional Game Master error. An example with a dragon. * (10:50) Some quick advice to Game Masters: consider a ret-con and be prepared to own your mistake.  Austin Powers speaking English English. * (12:59) As a player, have sympathy for the GM. * (18:04) What makes it right for the player. How the GM sets the tone. * (32:25) De-escalation. Unpacking your reaction and metering your response. * (41:30) Keeping the goal in mind: Restoring everyone's enjoyment, not "winning" the situation. Hosts: Chad, Dan, Wayne
    54 min
  • Bonus Episode 80 - nostalgia
    * (0:22) The trailer for Bumblebee. * (4:09) The two extremes of product placement. * (8:21) Resizing a robot. Or not. * (12:07) The evolution of an idea when someone can tell you, "No." * (17:34) Nostalgia in the hands of the wrong person. * (22:17) Nostalgia versus new creations. * (26:07) The sliding window of looking back. * (34:07) The Alexander Graham Bell commercial. Using superhero games to handle Saturday morning cartoons, as suggested by Saving the Game. * (37:15) Back to the window. * (46:16) Creating properties that get tied in, anyway. Hipsters are still all the same. Hosts: Chad, Dan, Wayne
    53 min
  • Episode 497 - game explainers
    * (0:28) Dan was a guest on Gaming with Gage. You can find the episode here. * (1:22) Explaining game explainers. An example from a Dresden game. * (10:24) Describing options and risks without dictating an action. Helping the player achieve what they want. * (14:09) Teaching concepts. Don't play the character for them or give instruction without explanation. * (23:20) A courtroom metaphor. * (32:12) Having a setting advocate. Giving character knowledge to the player. * (36:26) Stating an objective instead of an action. * (47:39) Playing a scrimmage to learn the game. Hosts: Caleb, Chad, Dan, Wayne
    57 min
  • Episode 496 - mind of a machine
    * (1:00) Playing robots in a game, focusing on RP, not the stats. * (4:44) Who built you, why, and with what philosophical presuppositions? * (9:05) Some thought exercises to unpack a robot's mind. The Theory of Mind. * (14:27) Separating emotion, physiology, and mind. Emergent properties. * (20:44) Anthropopathism and assuming mind where it doesn't exist. * (22:55) The Turing Test and Chinese Room. Syntax versus semantics. * (31:01) How the distinction plays out in an RPG. * (44:06) Understanding the mind of the character you're playing. Hosts: Chad, Dan, Wayne
    56 min
  • Bonus Episode 79 - cuirass
    * (0:23) Finding Caleb. Finding gaming. * (17:18) The historical inevitability of RPGs. * (22:15) The unusual mechanics of certain weapons. Khopesh. * (32:12) Distinguishing armor. * (36:12) Knowing the crunch. Counting references per action. * (40:26) The brand new player. Hosts: Caleb, Chad, Dan, Wayne
    59 min

About Fear the Boot

From the publisher's feed

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the…