What Config is really like in person, and why Toronto has no local equivalent (RGD, Tech Week, Web Summit gaps)AI fatigue at the conference, and audiences literally clapping when a talk wasn't about AIWhy Figma let agents take a backseat in the keynote, unlike last year's AI-heavy product slateJohn on the new production and motion features, and where designers will push themAnna O on UX for robots and seniors, plus the idea that taste comes from the people you're responsible forElla Rochelle Lawton on street art as a design system, and real data on murals improving communitiesThe Waymo talk: designing for a driverless car and using the note E for calmness (psychoacoustics)Jezebel DC's "low-tech" talk: why 2000s design was better before attention became the product, with Lego and Animal Crossing as case studiesChelsea Larson (Anthropic) on language as design, prompts as UX, and AI as cars rather than the Industrial RevolutionA Stripe designer (Matthew) on density in design and the ink-to-meaning ratio, plus "prove the question is a bad idea before dismissing it"The post-conference verdict versus the pre-trip guesses0:06 β Back from Config: first impressions0:51 β Conference scale, and why Toronto has nothing like it2:18 β Was it AI overkill? First day vs. second day3:07 β Why Config is valuable: industry direction and art-based talks3:44 β AI burnout and the crowd clapping for non-AI talks4:14 β Why Figma let agents take a backseat this year5:00 β John on the product release: production and motion5:47 β Favorite talks begin6:47 β Anna O: UX, robots, and design for seniors7:43 β "Taste comes from the people you're responsible for"9:01 β Ella Rochelle Lawton: street art as a living design system10:14 β The Waymo talk and psychoacoustics (the note E)12:10 β Jezebel DC: low-tech lessons from the 2000s13:11 β Lego, Animal Crossing, and designing without dependency14:53 β Chelsea Larson (Anthropic): language as design16:25 β AI as cars, not the Industrial Revolution18:50 β The Stripe density talk and the ink-to-meaning ratio21:45 β "Prove the question is a bad idea before dismissing it"23:33 β The secret second talk: too much talking about craft24:40 β Final ratings: 9, 9, and 9.5π Subscribe for weekly episodes on design, web strategy, and building better digital businesses.
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