What Config is really like in person, and why Toronto has no local equivalent (RGD, Tech Week, Web Summit gaps)
AI fatigue at the conference, and audiences literally clapping when a talk wasn't about AI
Why Figma let agents take a backseat in the keynote, unlike last year's AI-heavy product slate
John on the new production and motion features, and where designers will push them
Anna O on UX for robots and seniors, plus the idea that taste comes from the people you're responsible for
Ella Rochelle Lawton on street art as a design system, and real data on murals improving communities
The Waymo talk: designing for a driverless car and using the note E for calmness (psychoacoustics)
Jezebel DC's "low-tech" talk: why 2000s design was better before attention became the product, with Lego and Animal Crossing as case studies
Chelsea Larson (Anthropic) on language as design, prompts as UX, and AI as cars rather than the Industrial Revolution
A Stripe designer (Matthew) on density in design and the ink-to-meaning ratio, plus "prove the question is a bad idea before dismissing it"
The post-conference verdict versus the pre-trip guesses
0:06 — Back from Config: first impressions
0:51 — Conference scale, and why Toronto has nothing like it
2:18 — Was it AI overkill? First day vs. second day
3:07 — Why Config is valuable: industry direction and art-based talks
3:44 — AI burnout and the crowd clapping for non-AI talks
4:14 — Why Figma let agents take a backseat this year
5:00 — John on the product release: production and motion
5:47 — Favorite talks begin
6:47 — Anna O: UX, robots, and design for seniors
7:43 — "Taste comes from the people you're responsible for"
9:01 — Ella Rochelle Lawton: street art as a living design system
10:14 — The Waymo talk and psychoacoustics (the note E)
12:10 — Jezebel DC: low-tech lessons from the 2000s
13:11 — Lego, Animal Crossing, and designing without dependency
14:53 — Chelsea Larson (Anthropic): language as design
16:25 — AI as cars, not the Industrial Revolution
18:50 — The Stripe density talk and the ink-to-meaning ratio
21:45 — "Prove the question is a bad idea before dismissing it"
23:33 — The secret second talk: too much talking about craft
24:40 — Final ratings: 9, 9, and 9.5🔔 Subscribe for weekly episodes on design, web strategy, and building better digital businesses.
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