Film Gauge

Film Gauge

By Hypercritical HeroesTV & FilmFilm Reviews
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Film Gauge episodes

  • Studio D: Living in the Eighties
    Let's take a look back at some childhood memories just as you asked on Facebook! For starters we chose to look back at our birthdays, we discuss the best gifts we ever received as kids and how they compare to the toys of today. @VanFantom and @WestAries discuss everything that went into a good childhood in the 1980's and 1990's; can you guess what the number one item on the list is going to be?
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    Send in a voice message: https://anchor.fm/southarcadia/message
    Support this podcast: https://anchor.fm/southarcadia/support
    1 hr 12 min
  • Studio D: Living in the Eighties
    Let's take a look back at some childhood memories just as you asked on Facebook! For starters we chose to look back at our birthdays, we discuss the best gifts we ever received as kids and how they compare to the toys of today. @VanFantom and @WestAries discuss everything that went into a good childhood in the 1980's and 1990's; can you guess what the number one item on the list is going to be?
    ---
    Send in a voice message: https://anchor.fm/lqdhro/message
    Support this podcast: https://anchor.fm/lqdhro/support
    1 hr 12 min
  • Sole Survivors: Unlikely Valentine
    After speaking to Ellie Perkins, it is revealed that Nick Valentine is being held captive in Park Street station. The station is filled with feral ghouls, but inside the station is the entrance to Vault 114. The vault is guarded by Triggermen armed with sub machine guns. The player needs to fight their way through the vault until they come to a large open Atrium. Upstairs is Dino guarding the Overseer's office where Nick is being held. Sneaking close allows the player to listen to a conversation between Valentine and Dino where Valentine convinces Dino that a crime boss is upset at him about his gambling habit. Dino then runs out of the room to square things off with said crime boss leaving the coast clear to free Valentine. Alternatively, Dino may be killed without waiting for him to leave. The control panel next to the office door can then be used to free Valentine.
    ---
    Send in a voice message: https://anchor.fm/southarcadia/message
    Support this podcast: https://anchor.fm/southarcadia/support
    1 hr 9 min
  • Sole Survivors: Unlikely Valentine
    After speaking to Ellie Perkins, it is revealed that Nick Valentine is being held captive in Park Street station. The station is filled with feral ghouls, but inside the station is the entrance to Vault 114. The vault is guarded by Triggermen armed with sub machine guns. The player needs to fight their way through the vault until they come to a large open Atrium. Upstairs is Dino guarding the Overseer's office where Nick is being held. Sneaking close allows the player to listen to a conversation between Valentine and Dino where Valentine convinces Dino that a crime boss is upset at him about his gambling habit. Dino then runs out of the room to square things off with said crime boss leaving the coast clear to free Valentine. Alternatively, Dino may be killed without waiting for him to leave. The control panel next to the office door can then be used to free Valentine.
    ---
    Send in a voice message: https://anchor.fm/lqdhro/message
    Support this podcast: https://anchor.fm/lqdhro/support
    1 hr 9 min
  • Studio D: Vacation Destinations
    We take a look at the top destinations for travelers this summer; would you be willing to visit the top destination? Well we don't blame you with all the crazy people living in this world--we talk about them too!
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    Send in a voice message: https://anchor.fm/southarcadia/message
    Support this podcast: https://anchor.fm/southarcadia/support
    1 hr 1 min
  • Studio D: Vacation Destinations
    We take a look at the top destinations for travelers this summer; would you be willing to visit the top destination? Well we don't blame you with all the crazy people living in this world--we talk about them too!
    ---
    Send in a voice message: https://anchor.fm/lqdhro/message
    Support this podcast: https://anchor.fm/lqdhro/support
    1 hr 1 min
  • Sole Survivors: They're Not Dolls...
    Collect 10 Bobble-heads! Sounds simple enough? Well each comes with its own adventure and each story to tell. Here we will talk about ten random bobble-heads and the journey it took to get them.
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    Send in a voice message: https://anchor.fm/southarcadia/message
    Support this podcast: https://anchor.fm/southarcadia/support
    59 min
  • Sole Survivors: They're Not Dolls...
    Collect 10 Bobble-heads! Sounds simple enough? Well each comes with its own adventure and each story to tell. Here we will talk about ten random bobble-heads and the journey it took to get them.
    ---
    Send in a voice message: https://anchor.fm/lqdhro/message
    Support this podcast: https://anchor.fm/lqdhro/support
    59 min
  • Sole Survivors: War Never Changes
    War Never Changes is a main story quest and a trophy in Fallout 4. The quest takes place on October 23, 2077, in the player character's Pre-War home in the suburban Sanctuary Hills, and begins immediately after the player starts the game.
    ---
    Send in a voice message: https://anchor.fm/southarcadia/message
    Support this podcast: https://anchor.fm/southarcadia/support
    1 hr 6 min
  • Sole Survivors: War Never Changes
    War Never Changes is a main story quest and a trophy in Fallout 4. The quest takes place on October 23, 2077, in the player character's Pre-War home in the suburban Sanctuary Hills, and begins immediately after the player starts the game.
    ---
    Send in a voice message: https://anchor.fm/lqdhro/message
    Support this podcast: https://anchor.fm/lqdhro/support
    1 hr 6 min

About Film Gauge

From the publisher's feed

In common parlance, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no order and does not follow an…