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Join an orc sorcerer (Rex), a goblin minstrel (Ty / absent), a human misfit (Art), a goblin fighter (Pete A) and your trustworthy GM (Duck) as the party struggles to survive in the Forbidden Lands. After resting from the battles in the keep ruins, the party digs deeper. Can they figure out how to access the wizard's tower?
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Join an orc sorcerer (Rex), a goblin minstrel (Ty / absent), a human misfit (Art), a goblin fighter (Pete A) and your trustworthy GM (Duck) as the party struggles to survive in the Forbidden Lands. After resting from the battles in the keep ruins, the party digs deeper. Can they figure out how to access the wizard's tower?