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Our adventurers find an exit from the mine. But what awaits them outside the mine? A for sure death? How will they survive this open frozen wilderness again? Find out on this week's episode of Four Orbs!
Sound Effects by Syrinscape.
Our adventurers delve deeper into the mine to find an enemy that awaits them. Can their power defeat this enemy? Or will they rely on raw, wild power?
FIND OUT THIS WEEK ON FOUR ORBS!
Sound Effects by Syrinscape.
Our adventurers just defeated a tentacle faced man named Andodell. What other oddities lie ahead in this mine for our adventurers?
Sound Effects by Syrinscape.
Our adventurers have avoided an enemy in this mine, but what lies ahead of them? More enemies? More iradarium riches? Find out today on this episode of Four Orbs!
Sound Effects by Syrinscape.
Our adventurers try to recover from a devastating injury while trying to find an exit from a mine that they are now trapped in.
Sound Effects by Syrinscape.
After fighting the vrocks in this ancient mining town, our adventurers investigate the entrance to a mystical mine with arcane origins.
Sound Effects by Syrinscape.
In this episode, our adventurers head out into the thick snow. What else will they find in this lost, frozen land?
Sound Effects by Syrinscape.
Astra and Finch have gone blind?! Why would this happen? Find out this week on Four Orbs!
A continuation of the last episode's play session, our companions seek shelter from the cold of Mithron in a mysterious temple.
What is in the darkness of Mithron? What can our adventurers expect? Find out this week on Four Orbs!
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