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Sabre Wolf, Paul and Sean sit down and talk about their characters, the campaign to date and the future of where their characters might go. Also a look back at the first campaign that was not streamed, and how Friday Night Dice crew got together right before the pandemic.
We catch up with our heroes in the underground base for the Red Wizards of Thay, trying to root out the threat to the Town of Triboar... Only to find an old friend...
After finding the town of Tribor empty of all citizens, Adrian messages the rest of the party that he has tracked some foot traffic to a old cemetery to the north.
After the heroes escaped with the information on the location the other Vecna artifact, they must now back track to the Mare of Dead Men. On the way through, they must stop back in the town of Tribor, where the situation has worsened since their departure for Silverymoon.
We rejoin our heroes now surrounded by the undead protectors of this forbidden hidden library as they try to escape with the knowledge and location of Vecna's Hand. -- Watch live at https://www.twitch.tv/sabrewolfgamming -- Watch VoD's, Highlights and bonus Dungeons and Dragons content at http://wwwyoutube.com/sabrewolf18
Our heroes reach Silverymoon to do some research on where the other Vecna Artifact maybe be found, only to be blocked by several doors. -- Watch live at https://www.twitch.tv/sabrewolfgamming
The Heroes of Phandelver, with the help of the Zhentarim, are smuggled out of Waterdeep and make the long trek north to Triboar only to find another town with an unnatural secret. -- Watch live at https://www.twitch.tv/sabrewolfgamming
The guys are back together again from the holiday break and dive into an explosive episode that takes the fight on the street and on the roof tops of Waterdeep. For the video version of this episode head over to http://youtube.com/sabrewolf18. For our live recordings of our episodes with interactive chat, join us every Friday at 7pm Eastern at http://twitch.tv/sabrewolfgamming.
The Heroes of Phandelver finally make their entrance into Waterdeep. But the day's long trials and tribulations have left the party restless.
With a turn of a page, Bailey now sits at the head of the table in the DM role. And the party goes through some changes as they make the long trek to Waterdeep.
From the publisher's feed