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In this video, I take my Video Poker project—originally written in SuperBasic on the Foenix F256K2—and give it a serious power-up by porting it to LLVM-MOS, a modern C toolchain for 6502-based systems.
👉 I’ll walk through how I moved the game logic into C, highlight the differences between coding in SuperBasic vs. LLVM-MOS, and show why this toolchain opens up faster and more flexible development for retro-inspired hardware.
⚡ What you’ll see in this video:
Video Poker running in LLVM-MOS
A side-by-side look at BASIC vs. C approaches
Tips for retro devs moving from BASIC to modern compilers
Why LLVM-MOS is a game-changer for Foenix projects
If you enjoy retro programming, 8-bit development, or just watching old-school games get a modern twist, this one’s for you!
📎 Don’t forget to like 👍, subscribe 🔔, and share your thoughts in the comments—especially if you’ve been experimenting with LLVM-MOS or other modern retro dev tools.
By In this video, I take my Video Poker project—originally written in SuperBasic on the Foenix F256K2—and give it a serious power-up by porting it to LLVM-MOS, a modern C toolchain for 6502-based systems.
👉 I’ll walk through how I moved the game logic into C, highlight the differences between coding in SuperBasic vs. LLVM-MOS, and show why this toolchain opens up faster and more flexible development for retro-inspired hardware.
⚡ What you’ll see in this video:
Video Poker running in LLVM-MOS
A side-by-side look at BASIC vs. C approaches
Tips for retro devs moving from BASIC to modern compilers
Why LLVM-MOS is a game-changer for Foenix projects
If you enjoy retro programming, 8-bit development, or just watching old-school games get a modern twist, this one’s for you!
📎 Don’t forget to like 👍, subscribe 🔔, and share your thoughts in the comments—especially if you’ve been experimenting with LLVM-MOS or other modern retro dev tools.