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Blake goes in search for that classic MMO vibe and rediscovers Elder Scrolls Online. Nick spends three decades exploring the same city. And we all wish we could play as a middle aged Ash Ketchum.
Nick complains about invisible paths and rival Cabaret Clubs. Paul complains about XP boosts while chasing nostalgia. Blake stop complaining about rocks and starts loving puzzles.
Paul is sick of games doing story at him. Nick discovers hidden depths in a ocean diving game and also discovers hidden eggs in a cave diving game. While Blake doesn’t finish another game
Nick and Blake are a couple of cyberpunks, hacking and slashing their way throughout the city. While Paul is back to talk about the real life mega corps hacking and slashing jobs throughout the games industry.
Fabian has stayed with us to talk about review bombing and terrible DRM. Blake plays a new early access game where half the systems don’t work but is still the best village management game he’s ever seen
Paul’s away but we’re joined by Fabian Seager, an Environment Artist on Path of Exile. Fabian preaches the glory of Managed Democracy, while Nick and Blake scratch out a living in an alien wasteland
Paul has abandoned everything to play more and more Super Poker. Nick finds an ugly as sin game with no win conditions, janky UI, unintuitive systems, and asks why Blake isn't already playing it.
Paul is annoyed that Final Fantasy doesn't remember his progress. Nick tries to explain how to have fun in Solitareica, and Blake is ransacking people's houses in Dragon's Dogma II
Paul gives Final Fantasy 7 another try and is suprised how much story is there is. Blake hates when games give him FOMO and threaten to change the world. And we all wonder how AI can change NPC interactions.
The podcast currently has 315 episodes available.
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