Futurice Tech Weeklies

Futurice Tech Weeklies

By Futurice Tech WeekliesTechnology
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Futurice Tech Weeklies episodes

  • Hacktoberfest 2020
    Hacktoberfest is a month-long celebration of Open Source. The idea behind it is simple - create a minimum of 4 pull requests to open source repositories that are participating in the event. If you accomplish that goal, you get to choose a tee or plant trees.
    This year was my second time participating, and I ended up being an (accidental) maintainer of an open-source repository. In this talk, I will introduce you to Hacktoberfest, and tell the story of Hacktoberfest 2020 from my perspective and share some learnings from this experience.
     
    Presenter: Eeva-Jonna Panula, Developer
    21 min
  • Hacktoberfest 2020 (Audio Only)
    Hacktoberfest is a month-long celebration of Open Source. The idea behind it is simple - create a minimum of 4 pull requests to open source repositories that are participating in the event. If you accomplish that goal, you get to choose a tee or plant trees.
    This year was my second time participating, and I ended up being an (accidental) maintainer of an open-source repository. In this talk, I will introduce you to Hacktoberfest, and tell the story of Hacktoberfest 2020 from my perspective and share some learnings from this experience.
     
    Presenter: Eeva-Jonna Panula, Developer
    21 min
  • Shame and blame in development - Getting rid of toxic team and individual shaming habits
    Test with these simple unit tests, if you are feeling shame on a personal level or as a team member:
    As a developer, I’m not ________ enough.As a team member, I’m not _______ enough.
    If your mind auto-filled these for you with one or more words, this presentation is for you.
     
    In this talk, we’ll be looking at non-technical terms like shame, guilt and scarcity and see how they might be manifesting in our own thoughts, habits and maybe even team practices. We’ll also be discussing how to live with thoughts and change our habits and team practices.
     
    Presenter: Senja Jarva, Front-end Developer
    46 min
  • Shame and blame in development - Getting rid of toxic team and individual shaming habits (Audio Only)
    Test with these simple unit tests, if you are feeling shame on a personal level or as a team member:
    As a developer, I’m not ________ enough.As a team member, I’m not _______ enough.
    If your mind auto-filled these for you with one or more words, this presentation is for you.
     
    In this talk, we’ll be looking at non-technical terms like shame, guilt and scarcity and see how they might be manifesting in our own thoughts, habits and maybe even team practices. We’ll also be discussing how to live with thoughts and change our habits and team practices.
     
    Presenter: Senja Jarva, Front-end Developer
    46 min
  • Property based testing by (one rather complex) example
    Testing is hard. Testing asynchronous code is even harder. In this session, I will walk you through a few techniques on how to test (possibly async) code with random input data and which strategies you can use in your test suite to increase coverage, find more bugs while writing fewer tests.
     
    Presenter: Jan van Brügge
    31 min
  • I wrote a political bias classifier and it sucked. Here's why.
    We all consume media on a daily basis from a variety of sources. That is almost entirely unavoidable. This means that we place a level of trust in those that provide our news that the information supplied to us is truthful, reliable, and valid. Is that really the case though? (spoiler: the answer is no).
    In light of the 2016 referendum on the UKs membership of the EU, I set out on a project to write a classifier that would be able to determine whether a news article in the British media has a pro-remain (in the EU) or pro-leave bias. I aimed to use the most modern data science tools at the time, which would surely give me the best results. Right? ...Right?
    In the end, I built something that sucked, and I’m going to tell you about the journey of excitement, horror, pain, misery and finally acceptance that I went on while developing my models.
     
    Presenter: Rory How
    32 min
  • I wrote a political bias classifier and it sucked. Here's why. (Audio Only)
    We all consume media on a daily basis from a variety of sources. That is almost entirely unavoidable. This means that we place a level of trust in those that provide our news that the information supplied to us is truthful, reliable, and valid. Is that really the case though? (spoiler: the answer is no).
    In light of the 2016 referendum on the UKs membership of the EU, I set out on a project to write a classifier that would be able to determine whether a news article in the British media has a pro-remain (in the EU) or pro-leave bias. I aimed to use the most modern data science tools at the time, which would surely give me the best results. Right? ...Right?
    In the end, I built something that sucked, and I’m going to tell you about the journey of excitement, horror, pain, misery and finally acceptance that I went on while developing my models.
     
    Presenter: Rory How
    32 min
  • Board games, community and automation with Python
    There are a lot of similarities in the open source communities of software developers and the print-and-play communities of board game designers. I started designing my first table top game this summer and found my Python skills very valuable when I learned how to build a Python program that automates the creation of cards used in the game.
     
    By automating the process, I can tweak game balance and test out different options by just modifying data and letting computers do what they are good at: scaling. In this talk I’ll talk about the print-and-play table top community and tell more about my Python script.
     
    Presenter: Juha-Matti Santala
    26 min
  • Board games, community and automation with Python (Audio Only)
    There are a lot of similarities in the open source communities of software developers and the print-and-play communities of board game designers. I started designing my first table top game this summer and found my Python skills very valuable when I learned how to build a Python program that automates the creation of cards used in the game.
     
    By automating the process, I can tweak game balance and test out different options by just modifying data and letting computers do what they are good at: scaling. In this talk I’ll talk about the print-and-play table top community and tell more about my Python script.
     
    Presenter: Juha-Matti Santala
    26 min

About Futurice Tech Weeklies

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Weekly event at Futurice where developers from all our offices in Finland, Sweden, Norway, Germany and UK are sharing their experience with various frameworks, languages, techniques, services and…