Bestel alvast mijn boek: Ga toch gamen en ontvang begin juli 2025 een gesigneerd exemplaar.
After the Dutch introduction, this episode is primarily in English
Faviola Brugger-Dadis takes us on an immersive trip through neuroscience and virtual reality. She explains where she came from, how having autism impacts her life, and how she learned about different cultures and perspectives during her life as a model traveling abroad. We’ll talk about everything from neuroplasticity, her studies in the field of neuroscience, and how she became intrigued to research the brain and VR.
Faviola’s company NeuroReality focusses on creating and exploring the medical use of digital therapeutics (DTx), which she likes to call “digiceuticals”, and also on telehealth. NeuroReality has developed a game called Koji's Quest, for neurorehabilitation of people who have suffered a stroke or other kinds of brain damage. It can be used in clinical facilities or from the comfort of your own home. Now others are also benefiting from the solutions that NeuroReality has to offer, most recently, people with long-COVID who suffer from loss of memory and attention are being treated and monitored using Koji’s Quest.
It's a game where you can explore and play all kinds of minigames, but playing them trains different areas of the brain and improves many important skills. The games are easy to play but have unique algorithms that make them more difficult the further you are able to progress. Even seasoned gamers and adolescents with a lot of game time under the belt seem to like Koji's Quest. Koji's Quest is most fun to play in VR, but also available in 2D. In VR the results of the rehabilitation are the most promising. Koji's Quest is a serious game... and Faviola explains why serious games are fun. Will she convince Nils?
If you would like to know more about NeuroReality, visit their website: https://neuro-reality.com/