Richard Pullman goes in depth with best friend Ulysses regarding his dieselpunk RPG where shotguns, mutations, and how to learn from the evolution of D&D.
The value of fully-fleshed out settings
How to create schedules for yourself
Developing new ideas after a playtest
Creating examples in your rules to help people
How a "Forever GM" creates things differently
The skill of finishing thingsAKROYDIESEL AGE: https://www.drivethrurpg.com/product/237784/Akroydiesel-Age-RPG
SPLATBOOK PATREON: https://www.patreon.com/adarpg
YOUTUBE CHANNEL: https://www.youtube.com/channel/UC1JwofUjrwDP5fIwJesksEw