Game Dev is (Not) Easy

Game Dev is (Not) Easy

By HORRORVISUALSLeisureVideo Games
Download on the App Store

Game Dev is (Not) Easy episodes

  • Fredrik Olsson: Amnesia: The Bunker and Immersive Horror

    Support the podcast

    Amnesia: The Bunker is one of, if not the scariest game that I've ever played. So it was only natural that we were going to have this conversation eventually.

    In this episode, I am joined by Fredrik Olsson, the creative lead of Amnesia: The Bunker. We talked about his game dev career, humble beginnings, and making Amnesia: The Bunker with the talented team at Frictional.

    Stay tuned for more Amnesia: The Bunker content as I'm working on a long form video essay about it now.


    Find Fredrik here:

    Steam

    Twitter/X

    YouTube

    Twitch

    --------------------------------------

    Follow HORRORVISUALS on socials:

    Twitter/X

    Instagram

    Bluesky

    TikTok

    Twitch

    1 hr 31 min
  • Vidas Salavejus: How Indie Dev Has Changed In 10 Years

    Support the podcast: https://ko-fi.com/horrorvisuals


    In this episode I have a chat with Vidas Salavejus, one of the first the indie developers to try their hand at horror back when the scene wasn't nowhere near as how big it is right now.


    We talk about the early days of indie horror, how things have changed in the past 10 or so years, how he manages to release so many games in such short time and how he accidentally came up with a surreal art style that people recognize him with nowadays.

    Apologies about the sound imbalance in some parts, I've been figuring out a better way to record these episodes.

    Find Vidas here:

    https://store.steampowered.com/developer/VidasGames

    https://www.patreon.com/cw/VidasGames

    https://bsky.app/profile/vidasmrtimore.bsky.social

    https://x.com/VidasSalavejus

    --------------------------------------------------------------------

    Follow HORRORVISUALS on socials:

    https://x.com/horrorvisuals

    https://www.instagram.com/horror_visuals/

    https://bsky.app/profile/horrorvisuals.com

    https://www.tiktok.com/@horrorvisuals

    https://www.twitch.tv/horrorvisuals

    1 hr 38 min
  • Tainted Pact: From VHS Slashers to PSX Style Survival Horror

    Support the podcast

    Apologies about the sound imbalance between me and Michael. I screwed up something while recording the podcast, and me constantly getting away from my microphone didn't help either. Doing these over on Discord isn't the best idea, but it's what I could afford right now.


    In this episode I talk with Tainted Pact, Michael Cosio, the indie developer behind games such as Suffer The Night, Terror at Oakheart, Massacre at the Mirage, and Flesh Made Fear. We discuss their path into game development, how retro inspired horror continues to grow, and what it takes to make memorable slasher stories and classic survival horror experiences as a small studio. We also explore the business side of publishing, community support, Steam numbers, and how he manages ambition while avoiding burnout. If you enjoy horror or love hearing how indie devs build their worlds, this is a great episode.


    Find Michael here:

    Steam

    Bluesky

    Twitter/X

    -------------------------------------------------------------------

    Follow HORRORVISUALS on socials:

    Twitter/X

    Instagram

    Bluesky

    TikTok

    1 hr 21 min
  • Post Trauma: From Mod Making to Indie Games

    Support the podcast here

    In this episode, we talk about Post Trauma and explore the journey behind its creation. We look at how the developer started by making Gears of War mods and maps, how that experience evolved into a full indie horror project, and what this path can teach anyone interested in game development.

    This conversation focuses on the creative process, learning through practice, working with publishers, and the challenges that come with bringing an indie game to life. It is an honest and supportive look at the work that goes into making something from scratch.

    If you enjoy horror games, indie projects, or behind the scenes game development stories, this episode will be a great listen.Find Roberto here:

    BlueSky

    Twitter/X

    Instagram

    -----------------------------------------------------------

    Follow HORRORVISUALS on socials:

    Twitter/X

    Instagram

    BlueSky

    TikTok

    3 hr
  • Game Dev is (Not) Easy Podcast #2 - Airdorf | Faith, New Blood, GameMaker, pricing your first game

    In the episode two of Game Dev is (Not) Easy, Airdorf joined me and we talked about his inspirations, the development of Faith, Chapter 4, working with New Blood, using GameMaker, pricing your first game, and so much more.


    Join the Horror Games Community: https://twitter.com/horrorvisuals

    Twitch: https://www.twitch.tv/horrorvisuals

    Discord: http://discord.gg/udQjU2PN4Y

    Instagram: https://www.instagram.com/horror_visuals/

    TikTok: https://www.tiktok.com/@horrorvisuals

    1 hr 24 min
  • Game Dev is (Not) Easy Podcast #1 - Headware Games | Hollowbody, self-taught game dev and marketing

    Welcome to Game Dev is (Not) Easy. A podcast about game development, its challenges, best practices, and personal experiences. Each episode will have a game developer as a guest and we are going to talk about topics ranging from self-funding game development to marketing, and so much more.

    In this first episode, Nath from Headware Games shares his experience as a self-taught game developer and talks about his best practices when it comes to development and marketing.
    headwaregames.com/subscribe
    https://www.facebook.com/headwaregames
    https://twitter.com/headwaregames
    -------------------------------------------------------
    Wishlist Hollowbody: https://store.steampowered.com/app/2123640/Hollowbody
    -------------------------------------------------------
    Join the Horror Games Community: https://twitter.com/horrorvisuals
    Twitch: https://www.twitch.tv/horrorvisuals
    Discord: http://discord.gg/udQjU2PN4Y
    Instagram: https://www.instagram.com/horror_visuals/
    https://www.tiktok.com/@horrorvisuals

    52 min

About Game Dev is (Not) Easy

From the publisher's feed

Game Dev is (Not) Easy dives into the reality of making games. The wins, the burnout, and the messy creative process behind it all.