It's Episode 24 with guest Geoffrey Card, Senior Designer at Undead Labs! We talk about systems design, themes of a game genre affecting game design, defining the core game loop (and larger meta loops), State of Decay design, finding the appropriate balance for your game, and more! BUCKLE UP, IT'S A WILD RIDE. Well no, actually, it's quite a civil conversation between two game devs. Whatever, just listen to it, would ya?