Game Hugs

Game Hugs

By Jason ImmsLeisureVideo Games
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Game Hugs episodes

  • Kamina Vincent (Mountains)

    Kamina Vincent is the Producer at Mountains, a new studio featuring the talents behind games such as Monument Valley and Cuphead.

    She has volunteered at almost even gaming event in Australia from Freeplay, Transmedia Victoria, Global Game Jam, GDC, and GCAP - the later of which she eventually went on to organise and coordinate volunteers.

    She has worked for Tin Man Games, originally as a QA Tester, then Community Manager, and eventually Producer.

    51 min
  • Chantal Morley (Bandai Namco)

    Chantal Morley is the Operations Manager at Bandai Namco Entertainment Australia, having previously been the Operations and Social Media Coordinator, and the Operations Coordinator at Atari Australia prior to that.

    She manages the logistics, manufacture, buying and shipping of products across all the business, looks after the budges and sales reporting, and is an Authorised Assessor of Games with over 400 titles under her belt.

    57 min
  • Ryan Hartman (Penny Arcade)

    Ryan Hartman is the Director of Events at Penny Arcade, overseeing the PAX portfolio of gaming conventions (including the recently released PAX Unplugged) as well as being involved in the expansion of other Penny Arcade properties.

    He was previously working for ReedPOP as the Program Manager across the PAX shows, managing speakers, content, travel, and logistics.

    54 min
  • Krister Collin (Freelance Game Developer)

    Krister Collin is an award-winning game developer, having worked for Flat Earth Games, Epiphany Games, and Well Placed Cactus.

    He is the organiser of the monthly IGDA Sydney Beer & Pixel events, and is a Game Design Teacher at the Academy of Interactive Entertainment.

    1 hr 19 min
  • Dan Graf (Indie Game Developer)

    Dan Graf is an indie game developer who most recently teamed up with Featherweight Games to make Rodeo Stampede, a game which has had over 50 million downloads and was awarded Apple's Top 10 Games of 2016, and Google Play's Most Innovative 2016.

    Prior to his recent success, he was a Product Manager and Game Designer at Halfbrick Studios working on Fruit Ninja Champions, a Story Unit Artist at Dr D Studios working on films such as Happy Feet 2 and Max Max: Fury Road, 3D Artist on the Half Life 2 mod Dystopia, and was also the founder of the IGDA Sydney. He has also worked as a designer, artist, animator, writer and director for many other developers, businesses, and associations.

    1 hr 20 min
  • Mark Serrels (Allure Media)

    Mark Serrels is the Managing Editor at Allure Media, overseeing Kotaku, Gizmodo, and Lifehacker.

    He was previously the Editor of Kotaku for over six years, and was the Managing Editor of Official Xbox Magazine, Official Nintendo Magazine, Official PlayStation Magazine, and Australian 360 Magazine. He is an award winning Journalist, having won the Lizzie IT Journalism Awards for Best Journalist in 2015, and Best Games Coverage for Kotaku 5 years in a row.

    1 hr 16 min
  • Dean Longmore (Lead Learning and Content Designer)

    Dean Longmore is the Lead Learning and Content Designer for Global English, and the Designer/Programmer of the iOS title Station Stop.

    Dean was a Game Designer for Team Bondi, where he worked on the Rockstar Games published title L.A.Noire. He was the Lead Content Designer at IntoScience working across science education based games, and was also the Lead Game Designer at Saudi Arabian studio Semaphore.

    1 hr 31 min
  • Skaidris Gunsmith (Beta Bar)

    Skaidris Gunsmith is the co-founder of Beta Bar - Next Level Gaming Events, and is also the creator of the popular card game Suddenly Drunk, through his new Gunsmith Games company. He was previously the Brand Manager for the Mana Bar Melbourne, and built custom arcade cabinets.

    54 min
  • Jason Imms (Freelance Journalist)

    Jason Imms is a Freelance Journalist, founder of the Tas Game Development Society, and is currently the Community Manager for Tasmania's Enterprize Hubs.

    As a freelancer Jason has written for publications including IGN, GameSpot, Giant Bomb, Kill Screen, PC PowerPlay, Official PlayStation Magazine, Kotaku, HYPER, Games.on.net, and Tested.com.

    1 hr 11 min
  • Phil Larsen (Prettygreat)

    Phil Larsen is the Managing Director at game developer Prettygreat (Land Sliders).

    He was previously the Chief Marketing Officer for Halfbrick Studios, working on the launches of Fruit Ninja, Jetpack Joyride, Colossatron, Raskulls, and more. Prior to that he was a games writer for PALGN and AustralianGamer.

    52 min

About Game Hugs

From the publisher's feed

Game Hugs is a fortnightly podcast that focuses on the individuals who work in the computer and video game industry.