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In this week's episode of Game On, we talk with Genese Davis, author of The Holder's Dominion, an upcoming novel that aims to "bridge the gap between gamers and non-gamers." Check it out!
We recently attended a preview event for WildStar, and in this episode, Som chats with Carbine Studios' Lead Narrative Designer, Chad Moore, all about their upcoming scifi/fantasy MMORPG!
Defiance is making waves with its open world, MMOTPS gameplay and tie-in with a new TV series on the Syfy channel. In this episode of Game On Extra, we talk with Nicholas Beliaeff, Trion Worlds' Senior Vice President of Development, all about their upcoming game!
Development on WildStar is in full swing, and this week, we invite Carbine Studios' Lead Narrative Designer, Chad Moore, to tell us all about their upcoming MMORPG!
Neverwinter continues to be one of our most anticipated games for 2013. Our own Garrett Fuller was at New York Comic Con last month, and caught up with Cryptic Studios' Randy Mosiondz, Content Lead, and Joe Jing, Art Lead, and Wizards of the Coast's Chris Youngs, Design Manager, Dungeons and Dragons Digital R&D, and Daniel Gelon, Senior Art Director for D&D Digital Properties. Check it out!
Zenimax Online Studios recently opened its doors for The Elder Scrolls Online previews, and our own Garrett Fuller was on site to talk with Game Director Matt Firor, Lead Gameplay Designer Nick Konkle, Creative Director Paul Sage, and Lead PvP Designer Brian Wheeler. It's a wallop of an episode, and it's all about TSO!
We recently got to check out Rift's upcoming expansion, and this week on Game On Extra, Som Pourfarzaneh chats with Trion Worlds' Design Director Simon Ffinch all about Storm Legion!
Our own Garrett Fuller was at GDC Online this past week, and spoke with several members of ArenaNet's programming team for Guild Wars 2, including Cameron Dunn, Studio Technical Director, Braeden Shosa, Gameplay Programming Team Lead, Chad Taylor, Engine Programming Team Lead, and Stephen Clarke-Willson, Server Programming Team Lead.
Guild Wars 2 has been going strong since launch, and this week, Som Pourfarzaneh talks with Bobby Stein, Lead Writer at ArenaNet, all about writing for GW2, dialogue, VO, storytelling, in-game text, and much more!
Guild Wars 2 is here! This week, Som Pourfarzaneh talks with Jeff Grubb, Lore & Continuity Designer at ArenaNet, about the Guild Wars 2 launch, story content, lore, and much more!
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