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Time to celebrate a brand new week with a brand new episode of Gameable Audio, in this week Chris is guested by the Swedish composer and sound designer Gustav Wall, known for his work in documentaries such as Fosterfamiljen, series such as The Journey and more.
We go deep into what led Gustav on his path of music and why the piano was such a big influence for him throughout his life. But one of the biggest questions that were on Chris mind, what's the biggest difference working with film and videogame music, all this will be answered in this weeks episode.
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Gustav Wall
Links:
Support the Podcast (Patreon)
Subscribe to Youtube
Join Discord
Podcast Theme by Thor Myrdal
Visit Gustav Wall's Homepage
Connect with Gustav on LinkedIn
Visit Gustav's IMDB profile
Purchase River Towns on Steam
Visit Game Habitat's Homepage
By Christofer SchenströmTime to celebrate a brand new week with a brand new episode of Gameable Audio, in this week Chris is guested by the Swedish composer and sound designer Gustav Wall, known for his work in documentaries such as Fosterfamiljen, series such as The Journey and more.
We go deep into what led Gustav on his path of music and why the piano was such a big influence for him throughout his life. But one of the biggest questions that were on Chris mind, what's the biggest difference working with film and videogame music, all this will be answered in this weeks episode.
Music in the episode:
Voices of the episode:
Christofer "ChrisX" Schenström
Gustav Wall
Links:
Support the Podcast (Patreon)
Subscribe to Youtube
Join Discord
Podcast Theme by Thor Myrdal
Visit Gustav Wall's Homepage
Connect with Gustav on LinkedIn
Visit Gustav's IMDB profile
Purchase River Towns on Steam
Visit Game Habitat's Homepage