Lots of news: First and foremost, Wizards of the Coast learned very quickly that games can be made (and broken) by consumers, Chinese government will soon have a controlling interest in many game studios, and Skull & Bones once again fails to make it's scheduled landing, leaving us to wonder if this boat will ever get to shore.
Lots of news: First and foremost, Wizards of the Coast learned very quickly that games can be made (and broken) by consumers, Chinese government will soon have a controlling interest in many game studios, and Skull & Bones once again fails to make it's scheduled landing, leaving us to wonder if this boat will ever get to shore.