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Dead Pets is a very punk game. Because feelings are punk. And Dead Pets will make you feel if you can get through it. Are there enough hooks in this narrative life sim to pull you through to the end? Listen in to find out.
Rightfully, Beary Arms has us a little sick of the Rogue-lite formula. Entering those procedurally generated dungeons time after time needs to have tangible hooks in order to work. And where do more linear, narrative-based games find their value in our current era of games? All of this and more on this week's episode. Thanks for being here.
Escape from Ever After is an absolute gem of video game writing, whimsy, and characterization. It's the definitive heir to the Paper Mario: The Thousand Year Door throne. What a wonderful game!
Hi there, folks. This week we discuss a little game that tries to do too much. It's so stylish, though. With those crunchy PSx graphics we all love. And the characters are...DOGS?! So cute. Will the detective mechanics tip the scale one way or another? Listen in to find out. As a bonus, Jamie and Jonny also discuss Detective Instinct: Farewell, My Beloved – a good detective romp that came out at the end of last year. Don't miss this one. It's jam-packed full of interactive entertainment.
MarvinWizard, the developer of this week's game, really must be a wizard. He packs nostalgic joy and pulse-pumping action into one beautiful, mechy, polygonal game. Even Dunkey streamed this shit. Where have you been? Under a rock?! Have a listen to this week's episode to hear Jamie and Jonny's thoughts.
It's slop week!!! We played a really shitty game. Please still listen anyway...I guess.
Jamie and Jonny cover one of 2025's most wondrous indie titles. It's a dreary, sometimes spooky, always vibey and chill driving game where you make deliveries and uncover secrets. Our spoilers are demarcated with ethereal piano. Cute feline truckers beware!
Dunjungle is like Dead Cells...except the art is cuter, the beats are boppin', and you're a monkey who runs around saving littler monkeys. Other than that, though, we've got some twins on our hands. Listen in to hear Jamie dig into the value of playing multiple games that attempt to do the same thing. Can Dunjungle stand up to an all-timer? And, at $10, is it an absolute steal? (I'll just spoil the episode here and say: yes...yes it is.)
This week, Jamie and Jonny played Clockwork Cleanup, a 100% FREE auto-battler where you arrange pipe pieces on a tiled grid to help robot janitor MAC defend his factory from an onslaught of slimes. There's no need to keep you in the dark on this one. We adored it. It's...ludicrous that it's free. Go pick it up on Steam now to support the developer, David Stears!
Instead of Jamie, you can call her Uni. And Jonny? Well, he goes by Duni now. This week, Uni and Duni played Uniduni together. It's a puzzle platformer inspired by the golden generation of classic platformers – with vibrant art, wonderful music, and...some very confusing developer choices. Have a listen to see if some strange boss battles and story beats marred this delightful vehicle of joy enough to grab a split endorsement instead of a full.
From the publisher's feed