Samsung's Gaming Hub celebrates its first anniversary and in this interview with product management director Patrick Horne we discuss the different aspects of the platform which comes with the manufacturer's TVs: resolution and input lag, cloud gaming services, supported controllers, overarching catalogue filters, and more.
Impossible's creative director Lazlo Bonin describes how in this watercolour first person adventure you collect droplets as a painter to both express yourself and to complete missions around your neighbourhood in Montreal.
Game director Ronan Coiffec talks us about the inspirations, the metaphors, and the different things you will be able to do under the waves in this fresh narrative adventure starting next month.