You always have to learn when you talk with Richard Bartle and here David Caballero had a very interesting chat with the professor and PhD on AI about many of the things defining video games. During the conversation, Bartle tackles aspects such as (in order of discussion):
- Employment and talent
- Metaverse tech used in virtual worlds
- Traditional types of players (killers-achievers-socialisers-explorers)
- How a modern MUD would be
- Procedural generation
- Better NPC and AI being smarter than human
- Dynamic difficulty
- NFT-linked items
- New means for coding