A 22-minute journey on horseback (at a walk, trot or gallop) and on foot/climbing through the Crimson Desert, from the starting town (well, the main one for the first 60 hours) to the edge of the map as far as the game allows, in the Varnia region. In our search for the Witches’ Sanctuaries to obtain more Abyss Artifacts, we set off from Hernand through the Hills of No Return and crossed the Kingdom of Demeniss via the Kingshield Mountains, Beighen, the Denn River and the Valley of Grief, and finally the north of Delesyia to the east of Paylune through the Forebearer Barrens until we reached the edge of the Crimson Desert. We didn’t make it all the way to the desert that gives the game its name, but you can see the landscapes, the reflections in the water, the behaviour of the physics, the NPCs and animals, and the use of exploration and movement skills...