We take a look at Battlemode, the multiplayer mode coming as part of Doom Eternal, although we should note that we don't have the actual gameplay audio due to a technical mishap and we have used the OST instead.
We visit id Software in Dallas, Texas, and while we were there we had the chance to talk with executive producer Marty Stratton and game director Hugo Martin about upcoming demon-filled shooter Doom Eternal.
Square Enix granted Gamereactor with access to an almost-final preview build of FFVIIR, where our Andreas got to take his Cloud Strife way beyond public demo's content. Here's a compilation of some cool moments.