Action Squad Studios' CEO Sami Timonen, programmer Lauri Härsilä, and lead programmer Heikki-Pekka Noronen talked to us at Gamescom about tactical RPG Iron Danger.
We caught up with Medion's head of product marketing Sandro Farbris at Gamescom to talk about their product range, also showing us the new content in Cologne.
Revolution Software's founder and CEO Charles Cecil doesn't want to call Beyond a Steel Sky a sequel, but we talked to him at Gamescom about what he does want to say about the game.
We were joined by PandaBall's producer Morten Madsen at Gamescom to hear about the rather eye-catching title, combining pandas and sports in a bizarre fusion.
Bohemia Interactive's brand and marketing manager Petr Poláček talked to us at Gamescom about Vigor, a game that launched in full during the show in Cologne.
With Warhammer 40,000: Mechanicus headed to consoles, we caught up with producer Andrew McKerrow to talk about the decision and what's coming with this version.
We've spoken to Goichi 'Suda51' Suda in the past about Travis Strikes Again: No More Heroes, but at Gamescom we talked more about the PC and PS4 versions, following on from the Switch release.