At Gamescom EA allowed us some hands-on time with the new large-scale single player mode coming to Star Wars: Battlefront 2 in September. Here we fight over some Command Posts and we even try out the new Clone Commando character.
At Gamescom this year we spoke with General Manager of Marketing at Xbox Aaron Greenberg about all the things they're working on, from internal studios to xCloud and Game Pass.
We've seen BioMutant and spoken to creative and art director Stefan Ljungqvist in the past, but at Gamescom this year we caught up with him yet again to learn about the progress being made.
At Gamescom we took a brief trip to Chernobyl via Chernobylite, and caught up with creative director Wojciech Pazdur to hear about how they're bringing the exclusion zone to life.