The South was a very urban environment where most of the fighting took place indoors and underground. Things got intense as you can see in this latest gameplay clip.
We had the pleasure of talking with Massive Entertainment's managing director, David Polfeldt, about the studio's past, present and future, while also learning what he thinks about reading mean comments.
Things got heated when we went rogue in the Dark Zone East during a hands-on event, but we were also well-behaved once in a while to get some loot and complete different activities.
We got to talk with the creative director of The Division 2, Julian Gerighty, and learned more about other cities that were considered, why they chose Washington DC, the differences in the three Dark Zones and more.
After having a hard warmup time versus a spamming Lucas, our David Caballero opens up a Gamereactor public Battle Arena for 90 minutes of non-stop smashing with viewers and friends.