After crashing on the Melbourne Grand Prix qualifying lap, we talk to Claire, the reporter created by Codemasters for the new F1 2018 Career mode. Take a look at our exclusive gameplay in and out of the paddock.
It was a rainy afternoon in Melbourne when we tried to set the fastest lap with the Mercedes-AMG Petronas. Take a look at this exclusive F1 2018 gameplay to find out what happened next.
At Gamelab this year we got to speak to people from various levels of game development, but Christian Rouffaer, Head of Virtual Reality Unit at International Committee of the Red Cross, offered us something different.
Here's Braid and The Witness designer and programmer's full master class filmed at Gamelab 2018, an in-depth look at how he plans to replace C++ as language of choice for game development.
We had an opportunity to sit down with producers Takeshi Uchikawa, Hokuto Okamoto, and Hikari Kubota at E3 to learn more about the eleventh main series Dragon Quest that's heading to Western shores in September.
We caught up with game director Derek Bradley right after the announcement was made that Ashen will launch on day one via Xbox Game Pass and talked about that fact and lots more...
After weeks of preparation and intense competition, Dori and R6 expert and analyst z1ronic were on hand to talk us through the finals of Gamereactor's Rainbow Six: Siege - OMEN by HP League, with Moti and Legacy contesting the Division One finals.
The publisher & developer co-founder talks us through the company's path so far, the way they work, or its "games label" philosophy. In the interview filmed at Gamelab in Barcelona, Bestwick also explains how they help indie studios and how is their current games portfolio looking.
18 min
About Gamereactor TV - Norge
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GRTV bringer nyheter og anmeldelser av de nyeste spillene.