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Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss the general state of the gaming industry. We look at potentially concerning updates regarding a merger between FromSoftware and Sony, the strategy behind game development and the use of patches for quality control, and other topics that will play a significant role in the immediate future of the industry.
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss iconic weaponry in video games. Which weapons stand out as the most memorable weapons for us? What role do iconic weapons play in gaming... beyond the obvious? Which weapons just shouldn't be?
Join AMKomnenos, BananaHammockRepublic, and LegionGrey and special guest, Sniffmapeter as we return to our (incredibly spoiler-heavy) discussion of Dragon Age: The Veilguard. Now that we've each managed to finish a complete playthrough of the game, we revisit our initial thoughts and offer a more in-depth analysis of the game overall. We also discuss the major story decisions players will face and which choices we went with. How does the game rate? Did we enjoy our experience? What would we have done differently? And most importantly: Was it worth the price?
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss the upcoming game awards. Don't worry. We won't be offering our personal votes, but we will dig into the value that the game award provide and discuss ways in which this information can help the gaming industry moving forward. And the big question this year: is DLC a game?
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss controllers across video gaming. How do controllers compare to mouse and keyboard? Which controller designs helped games for that console? Which controllers hindered gameplay? Which controller reigns supreme? (Spoiler: Not N64)
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we examine currency in gaming. Despite all the differences in types of currency and value of items, each game has a challenge of creating an economy that makes sense to it's players. Some games require more focus on the specifics of the economy and other games seem to dive into breaking the economy in order to create interest in other strengths of the game.
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we examine the newest Bioware game called Dragon Age: Veilguard. Each one of us has had a very long history of playing Bioware titles and similar RPG's in the past and collectively put in over 60 hours of gameplay prior to recording this episode. Is the game any fun? What are the technical issues? Uncanny Valley? Please feel free to comment and/or join our Discord to further the conversation or give us a list of topics you would like to see us cover!
Legion did make error in remembering (common issue for Legion) what engine was used to make Veilguard, but mistook that for understanding that Bioware has stopped moving forward with Frostbite and will return to the Unreal engine for the next Mass Effect... unless that changes again.
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss horror in games and other media! We dig into the unique ways video games can tackle horror, and the standards of horror that transcend any specific media. Are there specific game mechanics that work for horror? Should video games emulate other media? Are there elements of horror that don't translate to video games?
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss zombies in games and other media! There are so many different games with zombies as enemies, npcs, and central themes. There was no way to cover all games, but we reviewed a few of our favorites and reviewed memorable moments involving zombies. Resident Evil, Project Zomboid, The Last of Us, Plants versus Zombies and a lot more!
Join AMKomnenos, BananaHammockRepublic, and LegionGrey as we discuss phobias and how they are used as an element in horror games. What makes a scary or horror title work? Are there some things that work better in some titles than in others? What are some of our favorite spooky games, phobias, movies, or shows? We discuss Subnautica, Yume Nikki, Sanitarium, Resident Evil and a lot more!
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