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In the series wrap-up on Assassins' Creed Origins and Odyssey, I talk about population ecology, the Animus technology, and species distributions. Come learn about how our genes "remember" events through a process called methylation, and how individuals in a population distribute themselves in a local area.
Music by Bret Eagleston, breteagleston.bandcamp.com, Podcast art by Lara LeBlanc.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
In the last episode in my series on Subnautica, I answer some listener questions about ecology and Subnautica. I talk more about xenobiology and xenotaxonomy, poke fun at taxonomists (sorry), and have fun theorizing about gravity, water pressure and what might happen if you were to exit your Prawn Suit at a depth of 2500m on Earth.
Music by Bret Eagleston, breteagleston.bandcamp.com, Podcast art by Lara LeBlanc.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
In this week's short episode I talk about the potential selective pressures that led to specific adaptations in some of the alien lifeforms in Subnautica, and real-life mating strategies and animal mimicry.
Theme song by Bret Eagleston (breteagleston.bandcamp.com), podcast art by Lara LeBlanc.
Hosted on Acast. See acast.com/privacy for more information.
In the first episode of a new series, I dive into the topic of xenobiology by discussing life below the waves in Subnautica. I talk about the in-game biomes that are similar to real-life marine biomes, as well as animal density and ecological succession.
Art by Lara LeBlanc, theme song by Bret Eagleston (breteagleston.bandcamp.com)
Hosted on Acast. See acast.com/privacy for more information.
This is the last episode in our first series. Today, I answer some listener questions about ecology and how it's portrayed in Red Dead Redemption 2. I talk about carrying capacity, natural selection, adaptive radiation and the Banff Bison reintroduction effort (https://www.pc.gc.ca/en/pn-np/ab/banff/info/gestion-management/bison/blog). I also used the word species a lot, and defined it using the word "species" (whoops). Don't @ me about the species definition debate.
Music by Bret Eagleston, breteagleston.bandcamp.com, Podcast art by Lara LeBlanc.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
Hosted on Acast. See acast.com/privacy for more information.