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This podcast may a bit longer than normal, the subject matter is pretty expansive! We jump in to the WABAC machine (thank you to Mr Peadbody and Sherman) and discuss 3d Modeling's origins, history, innovations and some programs to 3d Model!
I apologize for not checking the recording, first terrible mistake in 71 episodes, unless you count all the terrible pronounciations, but we are friends right?
By 2023 I bet you have heard, are an enthusiast or maybe you are or know a professional 3d printer. If not, then this is a podcast for you, but it's really for everyone because there are some incredibly obscure factsabout 3d printing, the Hugo Awards and even a terrible Jimmy Stewart impression!
By 2023 I bet you have heard, are an enthusiast or maybe you are or know a professional 3d printer. If not, then this is a podcast for you, but it's really for everyone because there are some incredibly obscure factsabout 3d printing, the Hugo Awards and even a terrible Jimmy Stewart impression!
I really can't believe it has taken this long to talk about Pinball! Pinball machines are so insanely cool and the history around this is even cooler! To paraphrase Outkast, it is Ice Cold! Pinball is an iconic part of our world and the advent could be discussed as a mythos and everyone has most likely played a pinball machine if not sat and watched others. This episode also allowed me to discuss one of my favorite print, tv and cinema genre's too! (have to listen to hear about it!)
It has been almost 14 months since the last podcast was recorded. Simply I hit a wall and started finding myself getting in the weeds of topics and I was worried this was becoming less fun and more a have to do. So I went on a quest, well a lot of quests and am really excited to share what I have seen, learned and done!
Including!
I am looking forward to include some videos, pictures and maybe streaming some topics as well!
Thank you as always for listening!
To set the stage for this podcast, I want you to think of something from your childhood to say 18 years old which you thought was amazing and maybe never owned or only saw the commercial. For me it was the game Dark Tower. This podcast is everything Dark Tower and I mean everything! It's also some great facts from 1981 when Milton-Bradley released the Dark Tower electronic board game.
This is a hugely complicated topic as my knowledge base on the subject is big but in some areas of video game development I am going to bet it will expand and I hope anyone listening learns something too.
Prior to the creation of Game Engines, every part of a video games for consoles or PC's was created by the development team. A game engine can hold the basic concepts for a game, or be a template that can be built upon. Let's jump in to what a Game Engine is and then the pieces and a few examples of game engines with maybe a few games developed for each!
One of my goals this year was to learn a language and I looked at programming languages, then I looked at programming languages for games. There is a rich history from Assembly as a first language built to run cabinet games to many other languages. This is not the comprehensive list of programming languages but I tried to pick some from the last 5 decades and then also jump in to API's as well! This is the first in a series on Game Development.
Virtual Reality is one of the most interesting topics in technology/gaming and the thought of it has been around for "(have to listen to hear when!)" and it is still evolving today! In this episode there is history, hardware, software, use, context and of course Obscure Facts! I was unable to enter the Matrix (Thanks Morpheus....) but I did put on a VR Headset and researched the heck out of the subject! Enjoy!
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