Games At Work dot Biz

Games At Work dot Biz

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Games At Work dot Biz episodes

  • e570 — Tiny Concrete Fish
    Photo by Michael Martine, Georgia Aquarium, Atlanta, Georgia April 2018

    Published 5 October 2026

    e570 with Andy and Michael R: stories about AI brain for fish, crowdsourced fishing for map updates, inebriated AI, virtual Brutalism architecture, a Minecraft themed hotel and a whole lot more!

    Have you ever heard the phrase “fish for brains”?  Well in this episode, Michael R and Andy start things of for what kind of AI model is needed to be the brain for fish.  Pocket Tank is a tiny, yet sophisticated AI model for how fish interact in the smallest of fish tanks.  Andy shares a game about digging a hole which reminded Michael M (while crafting the show notes) of the Wind Rose Diggy Diggy Hole song – which will nicely connect to the Minecraft hotel discussion at the end of the episode.

    A longtime focus of this podcast is maps, mapping and improving them, going all the way back to the very first episode of Games at Work.  A superb example of this is StreetComplete, which is on android, and newly available via TestFlight for iOS which allows the user to contribute to OpenStreetMap in a gamified, quest driven way, such as detailing the kind of pedestrian crossings are available at a particular intersection. 

    A Sony Walkman skeuomorphic user experience takes advantage of the new iPhone Duo folding screen to replicate opening up the Walkman and inserting a cassette tape.  Check out other examples of what Bitrig is envisioning with the iPhone Duo’s multiple screens.

    Michael and Andy both express their appreciation for an impressive full desk set up to charge a qi device wherever the device is placed on the desk.  If you are looking for something to buy right now, check out the (no affiliates link) Wirecutter collection below.

    Minecraft hotel in Chessington is being crafted / constructed, which will have a potions bar in addition to themed guest rooms.  Have to wonder if they will provide the ability of guests to come dig a hole either virtually or on the premises!

    Could Dou-Man be the “killer app” for the new iPhone Duo?  What do you think the killer app will be?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    A Plethora of Posts

    Stratobuilds article: Pocket Tank: A Tiny AI Fish Tank

    Wikipedia article: Tamagotchi

    Wikipedia article: Little Computer People

    Games at Work e366: MetaMoney (for Little Computer People discussion)

    Gaming on Linux article: A Game About Digging A Hole Together announced

    Maps & Mapping

    Kottke post: Map of the Lighthouses of the World

    StreetComplete

    OpenStreetMap

    Hacker News post: StreetComplete on iOS is now in public beta

    Games at Work e00001: Wouldn’t You Like to Be a Mayor Too? (For gamified mapping with Waze)

    More Treasures from the Internet

    The Verge article: Amazon’s delivery driver smart glasses will reportedly take photos ‘almost constantly’

    9 to 5 Mac article: Duo-Man turns your 2026 iPhone Duo into a 1980s Sony Walkman

    https://viditb.com

    Bitrig post: Bitrig Now Builds iPhone Duo Apps

    RE: https://circumstances.run/@davidgerard/117356555017512210

    Congrats on inventing Drunk Clippy.

    — Kevin Beaumont (@[email protected])2026-09-29T21:59:41.627Z

    Well — this is awesome!

    https://www.youtube.com/watch?v=KvLWuK2TU-w&feature=youtu.be

    #DIY #desk #charging #phone #ideas

    — Benjamin Han (@[email protected])2026-09-28T01:47:09.526Z

    https://www.youtube.com/@HTXStudio

    Wirecutter article (updated September 23, 2026): The Best Apple Wireless Charging Stations for Multiple Devices

    The Guardian article: World’s first Minecraft hotel to open in the UK – here’s what we know so far

    Tiny Brutalism

    36 min
  • e569 — Vice City or ASCII City
    Photo by Logan Voss on Unsplash

    Published 28 September 2026

    e569 with Andy, Michael and Michael explore flight and world simulators, VR glasses that burn temples, sideburns, ice printing, a camera robot, audio optimized venues and a whole lot more!

    The Game at Work cohosts Andy, Michael and Michael are back together for a whirlwind review of the latest in technology.  They start off with a flight simulator, which is not from the perspective of a pilot – rather from the perspective of a passenger.  The familiar sights and sounds or jet travel can be yours from the browser-based InFlightSimulator.  Then, zooming out a bit, the cohosts consider God’s Eye View, where the user can experience a photorealistic digital twin of the planet.  After briefly touching (down) on Geoscape, Andy has an opportunity to share the ASCII City experience.  This is not your 1980s ASCII art, rather a very Matrix-esque view of a city, with cars, pedestrians and buildings.

    Switching gears, the team takes a look at several VR stories, including the new VR glasses from Meta and the Inmo Air3.  The Inmo glasses have had a recall for overheating, which opened a etymology discussion on the origin of sideburns.  And an article from heise.de details challenges stemming from GDPR requirements.  

    In the last part of the episode, there are several cool stories.  One details how it is possible to 3D print ice by removing air.  Another is an interactive art exhibit.  A third is a kickstarter for flat dice.  After looking at Beni, a camera robot designed to follow or race ahead of you to film you, the team wraps up with the new Apple Music Hall venue in London, which looks to be a fantastic place to hear performances. 

    What city would you like to experience in ASCII?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    World Simulations

    In Flight Simulator

    @gamesatwork_biz
    If you happen to know any flight simulator enthusiasts/delightful nerds… why not offer them a God-like-vista to keep them busy exploring forever…

    https://youtu.be/o_FJ1NIH9yw

    #FrontierMapping
    #SuckYouInHighU11Y

    — 𝓛𝔁𝓼 / 𝔸𝕝𝕖𝕩𝕚𝕤 🏵🇪🇺💫 (@[email protected])2026-09-15T17:44:24.510Z

    God’s Eye View on GitHub

    Geoscape

    ASCII City

    Grow Now! Games (for ASCII City)

    ASCII Art Archive

    AR/VR Glasses

    IGN article: Meta’s New VR Glasses to Entice Casual Viewers With 3D and Full-Frame IMAX

    The Verge article: These smart glasses have been recalled for overheating temples causing burns

    Wikipedia article: Ambrose Burnside (for the etymology of “sideburns”)

    heise.de article: GDPR trap Smart Glasses: Why Ray-Ban Meta wearers can be held liable

    Ice Ice Printing

    Fabbaloo article: A 3D Printer That Makes Ice By Removing Air

    PNAS article: Three-dimensional printing of ice structures via evaporative cooling in vacuum

    More Cool Stuff

    Ink and Switch

    Ink and Switch Ambsheets

    Kickstarter: HEXFORME DICE: Ultra-Thin Modular Magnetic Spinner Dice

    Mondo Robotics

    Games at Work e171: Jelly Jelly Bo Belly (for the selfie taking wrist drone)

    Apple Newsroom: Apple opens Apple Music Hall, a brand‑new state‑of‑the‑art live music venue in London

    Berliner Philharmoniker

    28 min
  • e568 — LEGO ThunderCats Ho!
    photo by Gabriel Lopez (augmented with a grey and a black cat by Michael M): https://www.pexels.com/photo/spectacular-lightning-storm-over-a-river-at-night-37895958/

    Published 14 September 2026

    e568 Michael and Michael discuss AI Vision invisibility techniques, set flavors to stun with Le Creuset’s Star Trek inspired cookware, enjoy LEGO Ideas projects, review Audio Intelligence features and a whole lot more!

    Michael and Michael get together while Andy is away and kick things off with a story about making cars invisible to AI.  This discussion reminds Michael R of other examples such as clothing or glasses that aid in obscuring visual algorithms.  Michael M is reminded of a story the Games at Work team covered about Duke University’s work on an “invisibility cloak”.

    The next dish on the menu deals with a fun mashup between cookware maker Le Creuset and Star Trek.  A wonderful article from Wired chock full of puns boldly goes where the cohosts did not dare.  I’m a chef, not an away team member, Jim!  How they missed a saucer separation is really beyond us.  In the attached show notes, you can delve into the differences between a Trekker and a Trekkie – but consider yourself warned.  

    Then, a couple of pieces about LEGO, specifically the LEGO Ideas that have reached 10,000 community votes, and are up for consideration to be made available for purchase.  Michael M highlights his favorites from the recent batch of contenders, focusing on Lion-O and his ThunderCats team.  The 1950s diner with it’s lighting kit for all the neon decor is also fantastic.

    This was the week for new announcements from Cupertino – and the cohosts picked up on two interesting pieces.  First, a set of cases for the new iPhone Duo that hearken back to the color language of the iBook.  And second, a take on the privacy for the Audio Intelligence features for the new Apple Watches.

    The team wraps things up with the 40th anniversary of The Legend of Zelda: Ocarina of Time, and a sidescroller game celebrating the 900th anniversary since the last time the Bayeux tapestry was in England.  

    Who is your favorite ThunderCat?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    Hiding in Plain Sight

    Bitdefender article: An “invisible” car? Researcher uses machine learning to hide vehicles from Flock cameras

    Games at Work e541: Invisible Llamas (for stories on invisibility)

    Games at Work e396: GAN vs GAN (for details on the Duke invisibility cloak, Daniel Suarez Kill Decision)

    Le Creuset x Star Trek

    Wired article:  To Boldly Dough! Le Creuset Sent Its New Star Trek Cooking Collection Into Space

    Le Creuset x Star Trek

    The Trek BBS thread: The difference between Trekkie and Trekker?  (Remember, you’ve been warned)

    LEGO Ideas

    ThunderCats

    IMDb ThunderCats TV Series 1985-1989

    Emergency Kit

    1950s American Drive-In Diner

    LeLightGo LEGO Light Kits

    Not An Apple Podcast

    MacWorld article: The perfect iPhone Duo case doesn’t exis (sic)…

    iBook Clamshell: iBook Colors

    MacRumors article: Apple Explains What Happens to Conversations Siri Recap Hears

    Apple article: About Audio Intelligence features on Apple Watch Series 12 and Apple Watch Ultra 4

    Anniversaries and Games

    https://bayeuxgo.live

    The British Museum: The Bayeux Tapestry

    NPR article: After 900 years, the Bayeux Tapestry returns to England and goes on display in London

    32 min
  • e567 — Infinite Pong World Model

    e567 with Michael M and Andy - Stories and discussion on Xteink reader mods, PONG, mathematical innovations for dice, walled garden vs open vibe coding, World Models, AI productivity and a whole lot more!

    13 min
  • e566 — Making Fetch Happen
    Picture by Michael Martine, Dennis, MA, August 2026

    Published 31 August 2026

    e566 with Michael M and Andy who strive to make fetch happen with AI podcast search and news aggregation, spoof computers (Mactini & MacBook Wheel), Doom ports & mods, Flying Toasters, falling Acme anvils and a whole lot more!

    Michael M and Andy get together while Michael R is away, starting and ending the episode with some classic lines from stage and screen.  Michael M is freshly back from seeing the Cape Playhouse’s rendition of Mean Girls, which was such a delight.  

    Turning then to AI – the cohosts start off with a story about making podcasts searchable and usable by AI agents.  This reminds Andy of Particle, an app that both he and Michael use occasionally to review the news.  Next, they both use the Cringebot 3000 to make up some LinkedIn posts.

    Then, a series of hacks – beginning with a super fun one, the Apple Mactini, not to be confused with Dr. Dorian from Scrubs favorite drink – the appletini.  The Mactini is not a watered down cocktail, rather it is a one button computer that Tucker Osman made based on the spoof of an Apple TV commercial from 20 years ago, and that remained true to the spoof in it’s function.  The Onion made a spoof of a click wheel (from the iPod) Mac in 2009 – and you can see that video in in the notes below.  After checking out a number of LEGO gaming PCs, Andy shares the story of the eenk firmware for Xteink devices to create the choose your own adventure games we’ve been sharing on the podcast recently.

    Longtime listeners will know that the Games at Work team collects Doom stories, and for this episode, there are a couple of new examples.  There’s a story about Doom running on the EMFCamp Tildagon Badge, a mod called Mr. Friendly whose objective is to help the monsters recover from the latest space marine rampage, and an article about Anthropic’s Claude playing the game.

    Closing out the show, Andy and Michael take a look at a port of the After Dark screen savers which you can now experience again thanks to Afterglow.  They also look at a review of the Coyote vs Acme film that is premiering, and the linkage to Looney Tunes, and Ben Moor’s talk entitled “Pronoun Trouble”.

    And, as mentioned at the start of the show notes, the ending for the episode ties everything up with an Elmer Fudd bow where we is hunting Bugs Bunny and Daffy Duck, and Daffy of course utters the classic line in his classic voice, “You’re despicable.”

    What is your favorite Acme product?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    Mean Girls @ The Cape Playhouse

    Mean Girls 2026

    AI

    TechCrunch article: Radar makes podcasts searchable — and usable by AI agents

    Particle.news

    LinkedIn CringeBot 3000

    Hacks

    hackster.io article: The Apple Mactini Just Became a Real Computer

    Games at Work e529: Shake, Shake, Shake Your iPhone (for the Onion MacBook Wheel)

    Brick Fanatics article: New LEGO gaming PCs revealed, and you can make them at home

    eenk custom firmware for the Xteink ESP32 series of e-ink reader devices

    Doom

    Mr. Friendly

    Hackaday article: Claude Plays Doom

    Miscellany

    Afterglow for After Dark Flying Toasters

    Games at Work e382: Know it when I see it (for the creepy AI generated flying toaster)

    IGN article: Coyote vs. Acme Review

    Ben Moor post: Pronoun Trouble

    Rabbit Fire (1951) on r/looneytunes (for the Rabbit Season, Duck Season bit, which is such a classic)

    23 min
  • e565 — Building Minas Tirith
    Photo by iridial on Unsplash

    Published 17 August 2026

    e565 with Andy, Michael and Michael – invisible prompt injections in legal briefs and resumes, podcasting games, No Man’s Sky & Pokemon Go’s anniversaries, LEGO and a whole lot more!

    Andy, Michael and Michael begin with invisible prompt injections.  The first example is in legal briefs with the intent to influence AI agents reading the filings.  Another example attempts to influence agents evaluating resumes.  Continuing on the theme, the co hosts consider a story about machine-readable watermarks in text and images in accordance with the EU’s AI Act.  

    Next up is an intriguing podcast game from friend of the show, Ian Hughes.  In this game, the player collects stories that appeal to the co hosts of the podcast in order to put together a show.  Bravo, Ian!  Andy shares his Twine take on the Games at Work choose your own adventure game including inventory and time constraints.  Andy’s game even allows you to create a choose your own adventure Twine game in the game!  Then, the team celebrates several 10 year milestones – for No Man’s Sky and for Pokemon Go.  

    Next – it’s time for LEGO!  A new Nike + LEGO AF1 creation replete with a Spaceman minifig sporting Nike logos on his space boots makes its appearance.  LEGO also announces the “Masters Academy” at the LEGO house, where you can learn to become more creative with your builds.  This inspires Michael M on how LEGO can spur creativity in other settings, following on LEGO’s Serious Play offerings.  Michael R found the Minas Tirith build with all 8,278 pieces while the builder was watching the entire extended edition of the Lord of the Rings movie trilogy.  The builder was wearing an Oura ring to track their stress level and included in the article are screenshots from the ring’s app.  Check them out from the link below.

    Closing out the episode, the team takes a look at Prima, a retinal implant for macular degeneration.  Amazing times we live in.

    What features would you like to see in the Podcasting games?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    AI

    404 Media article: Person Hides Prompt Injection in Legal Filing Telling AI to Side With Them

    Fast Company article: ‘Fighting fire with fire’: Job candidates are sneaking AI prompt injections into their applications

    The Verge article: Claude will apply invisible watermarks to AI text and images

    Made by Human

    European Commission article: EU Icons for labelling AI-generated content

    Podcast and other Games

    LinkQuest: A Tech Podcast Adventure from Ian Hughes

    Games at Work Podcast Game from Andy

    Games at Work e35: Pirates of Pizzazz (for the Games at Work choose your own adventure game)

    Games at Work Podcast Game from Michael M

    Games Radar article: No Man’s Sky Cosmos is the next big update as Hello Games refuses to slow down after 10 years

    Kotaku article: No Man’s Sky Players Have Visited Less Than 1 Percent Of Its Planets After A Decade Of Exploration And 40 Major Updates

    Damp Squib / Damp Squid references

    IMDb: Remarkably Bright Creatures

    Pokemon Go news: Every Trainer can celebrate 10 years of Pokémon GO with a special Mewtwo!

    LEGO

    IGN article: LEGO Reveals Nike Air Force 1 Set With a New Version of the Classic Spaceman Minifigure

    Stuff article: I became a better builder at Lego House’s epic Masters Academy sessions – and you can too!

    Games at Work e130: The Final Countdown (for LEGO Serious Play)

    Stuff article: I tracked my stress while making an 8000 piece Lego set, and the results are surprising

    Tech

    New Scientist article: Eye implant that restores vision lost to age approved for use

    Prima

    31 min
  • e564 — Saving Drowning People With Spiders
    Photo by Zac Taheriyan on Unsplash

    Published 10 August 2026

    e564 with Michael, Andy and Michael – a spider filled episode with AdTech and lifesaving robotic implications, VR Mario Kart, quantum lawn mowing, identity management and a whole lot more!

    Michael, Andy and Michael begin the episode with Spider-Man showing up in an unexpected place – a BMW infotainment system!  The negative reactions from the articles and cohosts were not surprising.  The team have discussed ads you don’t want showing up where you don’t want them – like on automotive windshields, in AR, and more – see e481 from 2024 in the links below for more on this.

    The team shifts to a more enjoyable driving experience, where Andy describes what he did to enable a VR version of Mario Kart.  Next up – a reflection on 30 years of Quake with an anniversary release.  Then, appealing to the team’s sensibilities on mowing lawns and penchant for NP quantum problems, a lawn mowing optimization game from Pudding.  

    Switching from software to hardware, the cohosts take a look at a surprising smaller than expected device called the Octopus 16 which measures EEG brain signals to allow the user to control a computer.  See the show notes below for the original box for the Emotiv headset from the July 2015 kickstarter.

    Then, the titular post for this show, a new robot based on nature for rescuing people who are drowning.  The inspiration for this robot was a fishing spider who walks on water to capture its prey.  Your show notes thankfully do not include pictures of such spiders, though if you click through to the Arxiv paper, there is a picture, so consider yourself warned.  While not discussed in this episode, Dr. Kate Darling’s book The New Breed: What Our History with Animals Reveals about Our Future with Robots explores social and ethical themes on robotics that fit nicely into this theme.  Michael M had a chance to hear her speak at Duke earlier this year and an article about that talk is included in the notes below.

    Rounding out the show, the team wraps up with an identity service from Meta called Facebook Verified.  This free service is intended to help identify when a person is a human and distinguish from AI agents.  The cohosts shared thoughts about this topic and the service before the recording time was exhausted.

    Aside from spiders, what other robotic form factors based on the animal and insect kingdom would you want to see?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    Friendly, Neighborhood (Automotive) AdTech

    Consumer Rights Wiki post: BMW Spider-Man in-car advertising

    Techspot article: BMW is putting Spider-Man ads on your dashboard, after promising it never would

    Games at Work e481 — Services You Don’t Need (for ads you don’t want and hyper-reality)

    Driving, Quaking & Mowing Simulations

    Retrododo article: Mario Kart VR Puts You In the Driving Seat Through Classic N64 Courses

    Bethesda article: Quake – 30th Anniversary Update

    Kottke post: Are You Good at Mowing Lawns?

    Pudding post: Why some people mow a lawn better than others

    Arxiv paper: Solving The Travelling Salesman Problem Using A Single Qubit

    CNX-Software post: Play games with your brain signals using Octopus 16 wireless EEG device

    Games at Work post from July 2015 – Getting All Emotiv(tional) (for the Emotiv headset)

    Spiders & More Multi-Legged Things

    hackster.io article: A Spider-Inspired Robot Built to Save Drowning Victims

    Arxiv paper: Design and Control of the “QuadBoat”: A Quadruped Surface Vehicle for Drowning Rescue (warning – spider photo in this paper!)

    No link to fishing spiders.  You’re welcome.

    Duke Sanford School of Public Policy article: Wilson Lecture: Kate Darling brings joy, humor, and urgency to a conversation about humans and robots

    Identity Management (or not)

    The New World article: 2026 – the year fakes finally broke social media

    Meta post: Introducing Facebook Verified

    33 min
  • e563 — Space Nerds in Space
    Photo by Michael Martine, Chapel Hill, NC Aug 2026

    Published 3 August 2026

    e563 with Michael, Michael and Andy – Games at Work Game, and a cornucopia of other games: Haex, Pathbind Quest, a physical cockpit for Halcyon Dawn, Chris Pirillo’s UFO game from his Arcade and a whole lot more!

    Michael, Michael and Andy start off this episode with a discussion about what a Games at Work game might look like.  In addition to the idea that there could be three avatars scanning the internet for stories, Michael M reminds the team of a “choose your own adventure” Games at Work game coded back in e35 Pirates of Pizzazz in 2013.  You can still play that game from the link in the show notes! 

    Then, the team turns to a cornucopia of games.  First up is Haex, an immersive world builder game.  Other games discussed include Baldur’s Gate 3, which has a 3rd person over the shoulder mod that had Michael R intrigued.  In Crowd Supply, there is a small piece of hardware that has a virtual world encoded in it called Pathbind Quest.  After checking out an extensively built physical spaceship cockpit to go along with Halcyon Dawn, the co hosts wind up on Chris Pirillo’s Vibe Arcade and play the UFO Game.

    Do you have a favorite from Chris’ Arcade?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    Hypothetical and real Games at Work Games

    Games at Work e35: Pirates of Pizzazz (for the Games at Work choose your own adventure game)

    Games at Work Podcast Game

    ChooseYourStory.com 

    Adafruit article: How To Homebrew Game Boy Games

    Games

    The Guardian article: Haex – a wilder, weirder open-world adventure

    Screenrant article: Baldur’s Gate 3 Over-The-Shoulder Camera Mode Adds New Level Of Immersion

    Nexus Mods: True Third-Person Camera (for Baldur’s Gate 3)

    Crowd Supply post: Pathbind Quest

    Hackaday article: Behold the Most Beautifully Ambitious Starship Simulator Yet

    Chris Pirillo’s UFO game

    Chris Pirillo’s Vibe Arcade

    27 min
  • e562 — Field Notes
    Photo by Michael Martine, Hamptonville, North Carolina, Oct 2018

    Published 27 July 2026

    e562 with Andy and Michael M – EMFCamp recap, whole lot of LEGO love, the game of life, a Playdate mini MMO, AR assisted murals and a whole lot more!

    Andy and Michael M start off with a recap of Andy’s experiences at EMF Camp while Michael R is away for this episode.  Andy shares his experiences, describes the “Monumental GameBoy”, how visitors to his campsite enjoyed playing his LEGO pinball machine and his updates to the EMF badge (such as Pigs in Space!).  Check out the show notes below for a few visual links, including the Joust game for the Tildagon badge and more.  Michael M went to an event at a local arcade in Chapel Hill and only noticed as he was leaving that they too had a Joust cabinet game.

    Andrzej Marczewski wrote an article in gamified.uk about the game of life – not the one by Hasbro or Conway – rather the game of life itself with resources to manage and protect.   Andy and Michael enjoyed Andrzej’s take, especially how he treated progress and score.  Going from the macro to the micro, the team also took a look at the Playdate miniMMO PointlessQuest.  Andy may give this a shot on his Playdate soon! 

    Next, it’s on to LEGO, and there are so many new cool drops from Billund.  Andy already mentioned his pinball table during the EMF recap.  After checking out the playable Donkey Kong game, the pair then takes a look at the new Star Trek Enterprise 1701 bridge.  With 8 minifigs from the original series, and features such as the rocking command chair, transporter room actions and troubling Tribbles, there’s something for every Star Trek fan. And the team just loved just how many LEGO bricks it took to make the Enterprise bridge set.

    Then, Andy and Michael take a look at how an artist created a mural using sketchar.io augmented reality – just like using transparencies and an overhead projector from days of yore.  If that doesn’t ring a bell, have a look at the YouTube from the Computer History Museum below.    Many thanks to @[email protected] for sharing this mural designing video with us!  

    Who is your favorite original Star Trek character?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    It’s Electric!

    Electromagnetic Field Festival 2026

    Wikipedia article: Chaos Communication Camp

    Makertube post: Snapper – a mechanical arcade machine based on Paku Paku. New at EMF Camp 2026

    Tildagon Badge Documentation

    Joustagon – Johann Sebastian Joust on the Tildagon

    Club-Mate

    Games at Work e560: Sweating the Small Stuff (for EMFCamp prep)

    Massive & Tiny Games

    Life Has Stats: What Games Teach Us About Progress
    https://www.gamified.uk/2026/07/18/life-has-stats-what-games-teach-us-about-progress/

    #gamification

    — Andrzej Marczewski (@[email protected])2026-07-18T07:31:22.054Z

    Gamified UK article: Life Has Stats: What Games Teach Us About Progress

    404 Media article: We Are Living in a ‘ChatGPT Flyer Pandemic’

    Wikipedia article: Conway’s Game of Life

    Wikipedia article: The Game of Life

    The Verge article: The tiniest MMO

    PointlessQuest by Gareth Williams

    LEGO

    LEGO Icons Arcade Pinball Machine #11374

    The Verge article: Lego’s Donkey Kong arcade machine lets Mario jump endless barrels — Miyamoto is reportedly happy

    LEGO Icons Star Trek: U.S.S. Enterprise NCC-1701™ Bridge #11385

    AR Painting by Numbers

    @gamesatwork_biz
    Augmenting the outdoor artistic efforts… via tech

    {Met a few artists who achieve even larger scale projects with manual place-markers & mind-craft}

    https://www.instagram.com/reel/DZsltTzhunw/

    — 𝓛𝔁𝓼 / 𝔸𝕝𝕖𝕩𝕚𝕤 🏵🇪🇺💫 (@[email protected])2026-07-16T07:38:39.224Z

    Instagram post by faridisartwork

    sketchar

    As seen on TV

    New, exclusive, by me: LG to Ban Residential Proxy Providers from Smart TV Apps

    The home appliance giant LG Electronics USA said this week it plans to suspend any apps built for its smart TVs that turn one’s television into an always-on residential proxy node. The move comes less than a month after researchers found that more than 42 percent of games and other apps available for download on LG’s webOS store allow unknown third-parties to route their Internet traffic through a user’s TV.

    https://krebsonsecurity.com/2026/07/lg-to-ban-residential-proxies-from-smart-tv-apps/

    #smarttv #lg #residentialproxies #spur #security

    — BrianKrebs (@[email protected])2026-07-22T01:12:48.388Z

    Krebs on Security article: LG to Ban Residential Proxies from Smart TV Apps

    Techdirt article: Sony Deletes A Bunch More Movies From The Accounts Of People Who ‘Bought’ Them

    31 min
  • e561 — For the Birds
    Photo by Michael Martine, South Yarmouth MA, July 2026

    Published 13 July 2026

    e561 with Michael, Andy and Michael – arial-aquatic robotic locomotion, Puffin wingspan, e-ink mini PDAs, maker marketplaces such as Tindie, Lectronz and SmallRun, custom vinyl, cooperative LLMs and a whole lot more!

    Michael, Andy and Michael get things started with a new robot that can fly and swim, and transition between the air and water on it’s own.  This amazing feat was inspired by diving birds such as the puffin.  This story inspired the cohosts to consider the wingspan of the puffin, and while writing up the show notes, the Wingspan boarding game and the airborne velocity of the swallow.

    Switching to non-robotic tech, the team take a look at the PocketMage PDA, which then opens up a whole discussion on (dare we say vintage) other PDAs, and the maker culture of EMF Camp, where Andy is spending some time as discussed in e560.  Crowdsupply’s Open Printer article primed the team for a number of favorite maker marketplaces which you can check out in the show notes below.  Examples like Tindie, Lectronz and SmallRun all get the benefit of the Games at Work bump.  And a google search turns up another SmallRun website that provides the service of creating custom vinyl for recordings, and inspires Andy on a potential gift.

    The team then looks at a couple of YouTube videos where a number of different LLMs are tasked to work collaboratively to play Pico Park.  You can see these below, and it is an intriguing way to consider how multiple autonomous agents may work together (or not) in other contexts.  In e173 in 2017, the cohosts discussed an example of two Google Homes talked to one another on Twitch.

    Rounding out the episode, there is an Inc article on what happened when the Starbucks app had a failure.  The behavior was very reminiscent of last week’s discussion on Ian Bogost’s new book, The Small Stuff.  The article concludes “Connivence creates its own fragility” – what an interesting turn of phrase.  

    Have you had an example of when convenience created fragility for you?  Have your bots 🤖 drop our bots 🤖 a line at @[email protected] (our home for now) and let us know! 

    These show notes were lovingly hand crafted by a real human, and not by a bot.  All rights reserved.  That’s our story and we’re sticking to it.

    Selected Links
    Avian Robotic Technology

    NPR article: A new kind of robot swims the seas and soars the skies

    Science article: Leaping out of the water: Aerial-aquatic locomotion with flapping wings

    Audubon Bird Guide: Atlantic Puffin (for the wingspan in case you’re curious)

    Stonemaier Games Wingspan

    Interesting Engineering article: Monty Python and the Holy Grail: Airspeed Velocity of an Unladen Swallow

    More Technology

    The Verge article: The PocketMage resurrects the PDA with an e-paper screen

    EMF Camp

    Sellshirts: HTTPShirts

    Wikipedia article: T-Mobile Sidekick

    Wikipedia article: Danger, Inc.

    Crowdsupply article: Open Printer – Progress Update & Details About Our Nomination for a French Design Award!

    Society for Hopeful Technologists

    Tindie

    Lectronz

    SmallRun

    smallrun.com.au

    Games experienced with AI (shhhhhh…)

    Pico Park for Switch

    Games at Work e173: Babel Fish (for two Google Homes talking to one another #seebotschat)

    When tech goes wrong

    Inc article: Starbucks’s App Went Down This Morning. What Customers Did Next Is a Warning for Every Business

    35 min

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