Share Games from the Cellar
Share to email
Share to Facebook
Share to X
Ready! Set! Bet! Oh wait, not that game... In Camel Up, players wager and race camels (not horses) one lap around the pyramid. Clever betting and fortuitous dice roles are the key to victory out in the sands!
Camel Up, designed by Steffen Bogen, was first published by Z-Man Games in 2014. In 2014, it won the Spiel des Jahres and was nominated for the BoardGameGeek Golden Geek Award for Best Family Board Game.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
This week, the panel defends their homeland from colonial invasion in a game of Spirit Island. Designed by E. Eric Reuss, Spirit Island was published by Greater Than Games in 2017, and has since been expanded several times.
In Spirit Island, players take the role of one of the native Spirits of the Land and use their powers to thwart and push back the European settlers that have arrived to colonize the island. Players will work together and use their unique abilities and capabilities to rid the island of invaders.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
Join the panel this week as Games from the Cellar runs screaming into a game of Terrorscape. Designed by Jeffery CCH, Terrorscape was published by ICE Makes in 2023 after a successful Kickstarter campaign.
In Terrorscape, players take on the role of either the killer or a rag-tag group of survivors in this team-based asymmetric horror game. Hide to survive, manage your noise, and ultimately escape the nightmare. Oh, and there is a massive cardboard mansion!
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
This week, the panel delves into the dungeon with the classic deck-builder, Thunderstone. Designed by Mike Elliott, Thunderstone was published in 2009 by Alderac Entertainment Group. It had five expansions before being re-implemented by Thunderstone Advance: Towers of Ruin in 2012.
In Thunderstone, players take on the role of adventurers seeking to defeat monsters in an ever-evolving dungeon filled with dangers. Players will gear up in the Village, but ultimately glory can only be found in the Dungeon. Thunderstone combines elements of deck-building with dungeon exploration and monster combat. Thunderstone and its many expansions have been praised for its strategic depth, thematic immersion, and card variety.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
This week the panel discusses the games we're looking forward to playing at this year's Central Atlantic Games Extravaganza!
Join the panel this week as they try to exorcise Wu-Feng's minions in Ghost Stories. Designed by Antoine Bauza, Ghost Stories was published by Repos Productions in 2008.
Ghost Stories is a cooperative board game where players take on the roles of Taoist monks defending a village from relentless waves of ghosts and other supernatural beings. It is known for its challenging gameplay, strategic depth, and thematic immersion in a world of supernatural threats. It offers a rewarding cooperative experience for players who enjoy strategy and teamwork.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
This week, the panel engages in vehicular carnage with Thunder Road: Vendetta. Originally designed by Jim Keifer in 1986, Thunder Road was given the Restoration Games treatment by Rob Daviau and crew in 2023.
Thunder Road: Vendetta is set in a post-apocalyptic world where players control gangs of vehicles fighting for survival and dominance in a desolate wasteland. It builds upon the original game's Mad Max-esque vehicular combat theme, offering new mechanics and content while maintaining the intense vehicular combat theme. It provides players with more opportunities for strategic decision-making and replayability, making it an exciting addition for fans of the post-apocalyptic genre and tabletop gaming.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
This week, John and Stephen go toe-to-toe, slinging magic and summoning hordes of warriors in one of our enduring two-player favorites, Summoner Wars! Designed by Colby Dauch in 2009, Summoner Wars was published by Plaid Hat Games and expanded thoroughly upon through 2016. Summoner Wars (Second Edition) was released in 2021 and is currently supported.
Summoner Wars is a tactical card game that combines strategy, deck-building, and board control. Players take on the roles of summoners, powerful beings who lead armies of fantasy creatures into battle against each other. It is known for its fast-paced gameplay, strategic depth, and asymmetric factions, which provide different playstyles and challenges. It has garnered a dedicated fanbase and has seen several expansions and iterations since its initial release, offering even more content and replay value.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
This week, the panel digs into our latest cooperative campaign board game, the analog version of the hit PC game - Deep Rock Galactic: the Board Game! Designed by Ole Steinnis, Deep Rock: Galactic was published by MOOD Publishing after a successful Kickstarter in 2022.
In Deep Rock Galactic: the Board Game, you are a Dwarven Miner, just trying to do your damn job. Unfortunately, that job happens to be in mines that are absolutely swarmed with Glyphids and other nasty surprises. You'll be dropped into a messy situation and must work with your team to complete the scenario's objectives. Teamwork makes the dream work and is the only way you'll survive. No Guts, No Glory! Rock and Stone!, etc.
/ / / / /
You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube
You can Support Us: Patreon || Ko-fi || Merch: Redbubble || Leave a Rating & a Review wherever you listen. Ratings & Reviews are the easy and free way to show us your support.
You can Follow Us: Twitter || Bluesky || Instagram || Discord
Please consider Supporting the show by donating or becoming a member at Ko-fi or Patreon. With your support, you will:
Your financial support will allow us to continually make improvements to the show.
Thank you!
/ / / / /
The podcast currently has 53 episodes available.
1,590 Listeners
392 Listeners
48 Listeners