Games Industry Executive Summary

Games Industry Executive Summary

By Mighty DiamondsLeisureGames
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Games Industry Executive Summary episodes

  • The Evolution of No Man's Sky | Gies #57

    In this episode, Casey and Manu discuss the latest LEGO releases, the evolution of No Man's Sky, insights into game development, and the future of gaming hardware. They also delve into player engagement in games like Monster Hunter and the pricing strategies for indie games like Silk Song.Β 


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    Keywords

    gaming, LEGO, No Man's Sky, game development, hardware, Monster Hunter, indie games, Silk Song, gaming news, player engagement


    48 min
  • Hollow Knight Swan Song: The Long Wait | Gies #56

    In this episode, Casey, Dave, and Manu discuss the release of Metal Gear Solid Delta, the hype surrounding Hollow Knight Silksong, and the growing platform of Roblox.


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    Keywords

    Metal Gear Solid, Hollow Knight, Roblox, game development, gaming industry, technical issues, player engagement, media narrative, monetization, gaming events

    51 min
  • Straight out of #Gamescom2025 | Gies #55

    Casey and Dave discuss their experiences at Gamescom 2025, sharing insights on the gaming industry, emerging trends, and notable games showcased at the event. They explore the strategies for navigating the show floor, the impact of Chinese studios, and the challenges of game development. Connect With UsπŸ“° Join the Gies Newsletter on Substack: giesweekly.substack.com🌐 Learn more about the Mighty Diamonds: www.mighty.diamondsKeywordsGamescom, gaming industry, game development, Chinese studios, game mechanics, video games, gaming trends, game highlights, industry insights, gaming events

    59 min
  • Baby Steps, Battlefields and Betas

    This week Casey and Manu discuss the recent trailer for the game 'Baby Steps', the implications of game copying in platforms like Roblox, and the experience of the Battlefield beta. They explore the importance of community engagement in game development, monetization strategies, and the need for games to stand out in a competitive market.


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    Keywords

    gaming, game trailers, Roblox, Battlefield, game development, monetization, community engagement, game copying, indie games, gaming industry

    56 min
  • Censorship in games and Roblox copycats | Gies #53

    In this episode of the Games Industry Executive Summary, Casey, Dave and Manu are back and delve into the recent crackdown by payment processors on adult games, the implications of censorship, and the ongoing issues surrounding intellectual property in gaming, particularly in relation to Roblox and Peak.


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    Keywords

    Games Industry, Podcast, Payment Processors, Censorship, IP Issues, Community Engagement, Capcom, Battlefield 6, Valve, Steam, Mastercard, Peak, Cliff

    53 min
  • Battlefield 6: A New Era for the Franchise? | Gies #52

    In this episode, the guys are back to discuss the resurgence of PUBG and Apex Legends, Battlefield 6, the impact of user-generated content, and the legal battles surrounding Tencent and Sony. They also touch on the crossover between Magic: The Gathering and Final Fantasy, and the recent engagement levels of The Division 2.Β 


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    46 min
  • The age of game mechanics is over?!!? | Gies #51

    The guys are back this week to discuss the evolution of game mechanics, the importance of player engagement, and the current market trends. They explore the balance between innovation and familiarity in game design, the impact of player feedback on pricing strategies, and the resurgence of older gameplay mechanics. The discussion also touches on the significance of storytelling in games and the future of multiplayer gaming and the enduring popularity of classic games, the future of third-party publishing on platforms like the Nintendo Switch, and the challenges faced by franchises like Destiny 2.



    Connect With Us

    🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds

    πŸŽ™οΈ Subscribe to the Gies Podcast wherever you get your podcasts

    πŸ“° Join the Gies Newsletter on Substack: giesweekly.substack.com

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    1 hr 9 min
  • AI and Its Impact on the Gaming Industry | Gies #50

    The gang is back discussing various topics in the gaming industry, including the impact of Resident Evil remakes, and the contrasting quality of games from Capcom. They delve into the role of AI in gaming, its implications for productivity and job displacement, and the philosophical questions surrounding its use. They delve into the design choices in games like Marvel Rivals, the marketing challenges faced by Splitgate 2, and the evolving nature of platforms like Roblox. The discussion also touches on the rise of indie games, insights from SteamDB, and the enduring popularity of Battle Royale games like PUBG.


    Connect With Us

    🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds

    πŸŽ™οΈ Subscribe to the Gies Podcast wherever you get your podcasts

    πŸ“° Join the Gies Newsletter on Substack: giesweekly.substack.com

    πŸ“Ί Subscribe to Gies on YouTube: youtube.com/@giesweekly


    Keywords

    gaming, Resident Evil, Capcom, Square Enix, AI in gaming, game cancellations, industry trends, nostalgia, game remakes, gaming experiences, Konami, UK video game industry, Marvel Rivals, AI layoffs, Splitgate 2, Roblox, indie games, SteamDB, gaming trends, PUBG

    1 hr 10 min
  • We live in the Tiktok era of game making | Gies #49

    In this episode, Nick Murray joins Casey on the Gies podcast to discuss the impact of Steam on game success, the sustainability of Game Pass, and the rise of shareable games. They analyze the short-lived popularity of Content Warning, Landfall's unique game release strategy, and the importance of simplicity in game design. The conversation also touches on the increasing costs of game development, the dynamics of mobile gaming, and the future of AAA and indie games.


    Connect With Us

    🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds

    πŸ“° Join the Gies Newsletter on Substack: giesweekly.substack.com

    πŸ“Ί Subscribe to Gies on YouTube: youtube.com/@giesweekly


    Keywords: game design, mobile gaming, PC gaming, Steam, Game Pass, indie games, AAA games, player engagement, game development, gaming trends

    1 hr 8 min
  • AAA games are dead, long live AAA | Gies #48


    In this special edition of the Games Industry Executive Summary, Dave and Patrick discuss significant industry events, including massive layoffs at Xbox, the revival of college basketball games by EA Sports, and leadership changes at Subnautica's developer. They delve into the controversial role of AI in game development, the future of Red Dead Online, and the cancellation of Outriders 2. The conversation also touches on Obsidian's RPG design philosophy, budget cuts in the Hitman series, the trend of patient gaming.


    🌐 Learn more about the Mighty Diamonds: www.mighty.diamonds

    πŸŽ™οΈ Subscribe to the Gies Podcast wherever you get your podcasts

    πŸ“° Join the Gies Newsletter on Substack: giesweekly.substack.com


    Keywords

    Xbox layoffs, EA Sports, Subnautica, AI in gaming, Red Dead Online, Outriders 2, Obsidian, Hitman, patient gaming, Phasmophobia, retro games

    1 hr 1 min

About Games Industry Executive Summary

From the publisher's feed

Based on the Mighty Diamonds Games Industry Executive Summary Newsletter. This podcast is the video and audio version of the weekly news, where Casey Al-Kaisy, Manu Rosier and Dave Thier go a bit…