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In this episode of Games, Tech, and Things we discuss the technological marvel that is the game Splitgate. Gameplay for this game revolves around teleporting around the map while shooting enemies creating a game like no other. Taking elements from the likes of Halo and the Portal series, this game achieves its lofty goal of making a unique shooter for modern hardware that looks impressive while also keeping slightly cartoony in order to make certain areas pop in order to draw player attention. With me today to help in the discussion is Thomas Hall, a fellow gamer with experience in titles like these where the gameplay is similar yet different to those in the past.
During the first episode of Games, Tech, and Things we take a look into the ways Monster Hunter has changed through the years as a way to match the hardware that its on and the ways platform upgrades have a heavy impact on the way development occurs. With me to talk about the topic is Jiro Kurokawa to give his own ideas on the series and talk about his experiences in the past.
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