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In this classic GameTek, Geoff looks at the way different types of noise mirror different random processes in games, and how these can be tuned for maximum player interest.
Duration: 06:24
By Erica Hayes-Bouyouris, Sen-Foong Lim4.8
343343 ratings
In this classic GameTek, Geoff looks at the way different types of noise mirror different random processes in games, and how these can be tuned for maximum player interest.
Duration: 06:24

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