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Geoff discusses one of the most feared characteristics of early RPGs: the loss of a level. Why is this mechanism so hated and feared among players?
By Erica Hayes-Bouyouris, Sen-Foong Lim4.8
343343 ratings
Geoff discusses one of the most feared characteristics of early RPGs: the loss of a level. Why is this mechanism so hated and feared among players?

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