Ludology

GameTek Classic 281.5 - FPS FTW Part 2


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Continuing the previous GameTek Classic, Geoff returns to the subject of AI in first-person shooters. Last time, we learned that researchers had engineered an FPS AI that could beat the best humans. This time, Geoff dives into the different strategies the AI tried, how it shifted over time to prefer distinct strategies, and what we can learn from this.

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LudologyBy Erica Hayes-Bouyouris, Sen-Foong Lim

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