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In which we take a chance on Rogue (1980), quaffing potions, reading scrolls, and hoping for the best.
๐ฟ๐ซฒ ๐คค๐ฆค๐ฝ๐ช๐ง๐ผโโ๏ธ๐ต๏ธโโ๏ธ๐ช
Emus and Kobolds and Zombies, oh my! These, and other GAMETHINGS.
Rogue was originally developed by Michael Toy and Glenn Wichman.
In which we take a chance on Sol Cesto (2025), and shine the power of the sun on a perilous bingo board.
๐๐น๐๐ก๏ธ๐๐ฆท๐คท๐ฅช๐งฎ๐๐
Ripping out teeth. The loss of a sandwich. Decisions that come back to haunt you. These, and other GAMETHINGS.
Sol Cesto was developed by Tambouille, Gรฉraud Zucchini, and Chariospirale and published by Goblinz Publishing and Maple Whispering Limited.
In which we take a chance on The Oregon Trail (1985), where the only way is West, baby.
๐๐ชโ๏ธ๐ฆ ๐ค๐ฆ ๐ซ๐๏ธ ๐๐ฃ๏ธ๐ชฆย
Long naps, willing victims, and 100 pounds of meat. These, and other GAMETHINGS.
The Oregon Trail was developed by Don Rawitsch, Paul Dillenberger and Bill Heinemann and published by MECC.
In which we take a chance on Golden Nugget 64 (1998), where you're not the winner and you never were.
๐ฐโญ๏ธ๐๏ธ ๐ฆ ๐งฟ๐๐ฑ๏ธ ๐คโ๐ฉ๐๏ธ
Reset your purse or delete your character. Either way, you're back at the slots. Still plenty of warm shrimp. These, and other GAMETHINGS.
Golden Nugget 64 was developed by Westwood Pacific and published by Electronic Arts.
In which we introduce Season 11 of GAMETHING. Good luck with that.
๐๐ฒ
In which we come face-to-face with the shock of the Nuovoโuntil even that fades. And the nominees are...
๐๐ฐ๏ธ๐ญ๐ฅ๐๐ชฟ๐ด๐ช๐๏ธ๐ฒ
In which we play Storyteller (2023), and stop us if you've heard this one before.
โฟ๐ ๐ผ๏ธ๐๐๏ธ๐ด๐ต๐งฉโ๏ธ ๐ฃ๐ย
Second chances, story problems, and Oedipus in five tiles. These, and other GAMETHINGS.
Storyteller was developed by Daniel Benmergui and published by Annapurna Interactive. An early version won the IGF Nuovo Award in 2012.
From the publisher's feed