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Dr Zac goes through the foundational theory of Gamification & the trends in history.
What is a Gamified experience?
Time Stamped Notes:
[00:05] Gamification blueprint; badges, points, leaderboards,
[00:15] Identify an action you want others to take & reward this action
[00:50] Intrinsic motivation Vs extrinsic motivation
[02:00] 3 Basic human needs & Game Mechanics
[03:10] Theory of "Flow" or Full emersion
[04:10] 1. Clear Goal 2. Clear Progress 3. Clear and Immediate Feedback and 4. A balance of challenge and skill.
[05:10] Different types; Story, Competition, Fantasy, Simulation.
[05:40] Gamficaition is based on motivation
[06:07] AR, VR & New Game will continue to grow and engage people
What should we talk about next? Please let us know in the comments below Did you enjoy this episode? If so, please leave a short review.
Connect with Us on all media: Gamify :)
Dr Zac goes through the foundational theory of Gamification & the trends in history.
What is a Gamified experience?
Time Stamped Notes:
[00:05] Gamification blueprint; badges, points, leaderboards,
[00:15] Identify an action you want others to take & reward this action
[00:50] Intrinsic motivation Vs extrinsic motivation
[02:00] 3 Basic human needs & Game Mechanics
[03:10] Theory of "Flow" or Full emersion
[04:10] 1. Clear Goal 2. Clear Progress 3. Clear and Immediate Feedback and 4. A balance of challenge and skill.
[05:10] Different types; Story, Competition, Fantasy, Simulation.
[05:40] Gamficaition is based on motivation
[06:07] AR, VR & New Game will continue to grow and engage people
What should we talk about next? Please let us know in the comments below Did you enjoy this episode? If so, please leave a short review.
Connect with Us on all media: Gamify :)