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By Gaming on the Frontier Podcast Hosts
4.9
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The podcast currently has 1,112 episodes available.
This week we finish up on the design of our new interplanetary space game and submit it to Jonathan for approval
this week we conclude with more tips to terrify the PC's
This week we get into the nitty gritty of how to scare the PC's in a SF game
Wow, what a mouthful. We wanted to re-iterate how essential a good index is in a module as well as the game manual. Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.
Wow, what a mouthful. We wanted to re-iterate how essential a good index is in a module as well as the game manual. Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.
This week we examine how to add complexity, logic, and cohesion to your supernatural adventures.
This week we talk about enriching and adding complexity to your supernatural rpg adventures to add cohesion and provide adventure hooks for later.
This week we finish our discussion of what has to be in the game manual for it to be a success but we still have to cover Game Supplements as well so keep tuning in.
This week we begin to set in stone the most essential components that must be in a game manual for the rpg to be a success.
This week we return to showing what tactics work and don't in good storytelling and adventure design. Thinks to do and avoid. Thing 1 and Thing 2
here is a list of episode names and some links to make finding the episode you want easier
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link
The podcast currently has 1,112 episodes available.