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Another week, another podcast. Here’s the latest and greatest where I cover:
Get the podcast from this page (63 minutes): Gaming Steve Episode 7.
You can also subscribe to the weekly podcast.
Another week, another podcast. Here’s the latest and greatest where I cover:
Get the podcast from this page (76 minutes): Gaming Steve Episode 6.
You can also subscribe to the weekly podcast.
Hey all, if you downloaded the podcast which was up for the first few hours it was missing the sound effect for the “Name That Game!” contest. This has been fixed and the new podcast has the sound effect. Now back to the show!
Another crazy week, another crazy podcast. Here’s the latest and greatest where I cover:
Get the podcast from this page: Gaming Steve Episode 5.
You can also subscribe to the weekly podcast.
Wow, what a week! Just a few days ago this site didn’t even exist. Then I go to GDC, record some thoughts, talk about Will Wright’s Spore and the site explodes. Now reaching close to 25,000 visitors since Monday I made sure to get the new podcast up nice and fast where I talk about — what else — Spore, and answer the dozen or so questions I got over the week. So without further ado, here is the latest podcast of Gaming Steve:
In this show I personally thank everyone who has come to the site and given me their support and great comments. In the News segment I talk about the PSP and its big launch next week. In Gametalk I answer about a dozen different questions I got over the week about Spore. So once again I talk about Spore in extreme detail and try to answer all the various questions I got over the week. Next, I introduce the “Name That Game!” weekly contest where I play three different tunes for you to try and identify. Be the first one to tell me what they are and win a $20 gift certificate to Amazon!
In Reviews I take on Resident Evil 4 for the GameCube. Sure it’s a great game, but just how great is it? And what makes this Resident Evil so different from those in the past? And finally I talk a bit about the upcoming Jade Empire for the Xbox and give you some inside dirt about the game.
Also make sure to check out the new Spore Forum.
Get the podcast from this page: Gaming Steve Episode 4.
Enter the “Name That Game!” contest on this board.
You can also subscribe to the weekly podcast.
Today was the third and final day of the Game Developers Conference (GDC) and today was the day of big announcements!
In this podcast I have an extensive, detailed preview of Will Wright’s new game Spore. My preview is almost an hour long and I go through painstaking detail of every screen, mouse-click, and item I saw during the Spore demo. In addition I’ll gladly answer any and all questions anyone might have, feel free to email me or post a comment and I’ll respond.
I also cover a lecture on The Sims 2, find out how to get a free lunch at the GDC, check out some of the independent games featured at the conference, preview new games on the show floor, and talk about the worst presentation I have ever seen!
Get the podcast from here: Gaming Steve at the GDC Day 3.
You can also subscribe to the weekly podcast.
Today was day two of the Game Developers Conference (GDC) and I have yet more coverage.
Listen to my thoughts on the Bioware lecture and their preview of Jade Empire, the Nintendo keynote speech, leveling up in “ConfQuest” (the real-world massively multiplayer RPG I’m playing at the GDC), listening to Tim Schafer, Warren Spector, and Neil Young talk about interactive stories, my first roundtable, finding out why all the movies in Resident Evil 4 were done in real-time, and the big finish to “ConfQuest”!
Get the podcast here: Gaming Steve at the GDC Day 2.
You can also subscribe to the weekly podcast.
Today was the first day of the Game Developers Conference (GDC) began and I try to cover all the madness. This is my 6th GDC and in this first podcast I talk about the differences from this year and past years.
I also cover “ConfQuest,” the real-world massively multiplayer RPG I’m playing at the GDC, Microsoft’s keynote (will they unveil Xbox 2?), the “Game Design Challenge” where Clint Hocking, Peter Molyneux, and Will Wright try to design a game based upon the life of Emily Dickinson, Peter Molyneux’s new games, an interesting speech by Raph Koster, boozing it up on the Expo floor, the GDC Awards ceremony, and so much more.
Get the podcast here: Gaming Steve at the GDC Day 1.
You can also subscribe to the weekly podcast.
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