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Saul and Jolene were talking about when at a RPG table session, sometimes the group goes off the rails. Not in game but at the actual game table. Non game side discussions, players looking at their phones, players joking around out of character and many other things that players can do to disrupt a RPG session.
Thank you all for Listening
Music by Candy Ace, song, He's in Control
Saul and Jolene were thinking about the rules about who goes first in RPGs. It was a lively discussion where we talked about several different games and how they dealt with initiative. Saul and Jolene talked about it at length and decided it was a good topic for an episode the podcast.
As always, Thank you all for Listening
Web Art by Jim Foster
Music by Mo Body, song First Step, off the album 2 Step
In this episode Saul and Jolene talk about traveling mechanics. Many RPGs have rules on how to deal with traveling in their games. Some games have very detailed rules while some might not even cover traveling in their games. Fifth Edition D&D have some rules but they seem more like guidelines than actual rules. These ideas are covered in the Gamemasters Guild.
Music by Ed Napoli, song Traveling Through Large Mountains
In this episode Saul and Jolene discuss the difference and problems that arise from the difference between Player and Character knowledge. Depending on the genre and the player , players are going to push the limit of what a character can know. But there are times when a character will have be more knowledgable than the player does.
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Music by Samson, song Towers of Knowledge
In this Episode Saul and Jolene discuss making connections between characters. Saul remembers the ole days when the only connection you needed or wanted was the love of killing monsters and taking their stuff. Things have progressed to tell more meaningful stories than when Saul was a kid. A way of doing that is to have connections between players that gives them a more meaningful reason for characters, of any genre, to go adventuring.
Music by Rad Hat Thomas, song Connections, off the album I Only Have Eyes For You
In this Episode Saul and Jolene discuss overpowered or broken elements of a RPG. Sometimes its a skill, a spell, a feat, a rule or a myrid of different things that can be either be misinterpreted or written too vague or not written well.
Music by P. Bailey, song What's it Going to Be, off the album The Singles Disc 2
Saul was thinking what were some themes or genres that RPGs have a hard time capturing the feeling or thrill of playing. Jolene had a difficult time wondering what Saul was even talking about but after a while she realized the concept Saul was trying to explain. One example was Sports. A Sports themed RPG that wasn't a miniature game or boardgame desguised as a RPG.
Music by Alazarin, song Sports Model, off the album It's Music Jim, Just Not as We Know It.
Saul and Jolene were talking about how people "backtrack" or take their turn over in boardgames, they take their turn and then change their minds and redo their turn. Saul and Jolene discused how it seems like a bad idea. This act of "backtracking" can frustrate other players but what about in an RPGs?
Web Art by Jim Foster
Music by Deus King, song Back Again, off the album There's Nothing Impossible
In this Episode Saul and Jolene answer a question proposed by listener Mike. He asked about maps. How much detail do you share with players when you give them a map. Saul and Jolene thought it was a good question to make an episode. Along with maps, Saul thought about how much general information do you share with players.
Thank you all for Listening
Music by Chiba, song Maps of the Sky
What are things that influence what your play style in RPGs. Saul and Jolene discuss a couple of things that might influence the way you play your character. Saul admits that for about 20 years, Saul played variations of his own personality and not really trying to Role play an aspect of himself.
As usual Saul strays from the subject by talking about two of his all time favorite RPGs, the One Ring and Shadowrun 5th edition, and Jolene brings him back to the subject at hand though Saul was using those two games as examples of how a game would influence play style.
Web Art by Jim Foster
Music by P. Bailey, song What's it Going to Be, off the album The Singles Disc 2
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