
Sign up to save your podcasts
Or


At its core, Magic: The Gathering is a card game and your goal is to knock your opponent down to zero points. But Magic: The Gathering also has a deep mythology about an infinite number of parallel worlds. As Magic celebrates its 25th anniversary, I look at why this handheld card game has survived the onslaught of competition from digital games, and how the designers at Wizards of the Coast create a sense of character and worldbuilding within a non-sequential card game. Featuring Mark Rosewater, Brady Dommermuth, Alii Medwin, James Wyatt, Liz Leo and Nataniel Bael. Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit podcastchoices.com/adchoices
By Eric Molinsky | Daylight Media4.8
19901,990 ratings
At its core, Magic: The Gathering is a card game and your goal is to knock your opponent down to zero points. But Magic: The Gathering also has a deep mythology about an infinite number of parallel worlds. As Magic celebrates its 25th anniversary, I look at why this handheld card game has survived the onslaught of competition from digital games, and how the designers at Wizards of the Coast create a sense of character and worldbuilding within a non-sequential card game. Featuring Mark Rosewater, Brady Dommermuth, Alii Medwin, James Wyatt, Liz Leo and Nataniel Bael. Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about your ad choices. Visit podcastchoices.com/adchoices

43,975 Listeners

26,255 Listeners

3,020 Listeners

6,879 Listeners

2,241 Listeners

4,202 Listeners

3,982 Listeners

2,680 Listeners

2,117 Listeners

3,590 Listeners

5,128 Listeners

2,320 Listeners

1,745 Listeners

4,554 Listeners

703 Listeners